Also, why can't SE fix this another way? Why can't they make it so that people that skip the long cutscenes suddenly have a trap door open, drop them to a secret area with extra content, and let them fight their way through that until all cutscenes are completed? Get extra items or whatever from it, have it geared towards "high-level", maybe even auto-unsync it until the last player viewing cutscenes is finished. Or some other crazy stuff like that?