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  1. #1
    Player
    Ariyn's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Enitzu Zen'yr
    World
    Goblin
    Main Class
    Paladin Lv 70
    SE won't fall down though. The vets will still be here as will many of the new players. Even if what you suggest happens. They will find other ways around it. The only reason it's an 'issue' right now is because its in DF and people playing through for the first time dont have the end game DF mentality of get it all done asap. They want to experience the whole game and rightfully so. All SE needs to do is add a warning box when accepting the quest that says something to the point of 'if you want to experience this as it should be then we suggest forming a party via the party finder. Otherwise, you can rewatch any missed cut scene in your inn room.'. That alone is telling the person it's their choice but don't whine if you have to go back and watch things after.
    (1)

  2. #2
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    OP just laugh at the irony of them criticizing you at the end of the run. They can't take feedback or criticism so they waited til last min where they can escape. At the same time trying to give out harsh criticism. Hypocrisy at its best.
    (1)

  3. #3
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    777
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    I guess I'm going to be the odd man out here. "Duty Roulette: Main Scenario" has only two dungeons in it (Castrum Meridianum and The Praetorium), correct? If so, then the fault rests with anyone queuing for this duty who is expecting a quick run that doesn't involve watching several cutscenes. If you're not looking to participate in the full experience for these dungeons, then why queue for either of them?

    This widespread expectation that new players should be willing to sacrifice their story experience (in a Final Fantasy game!) by watching cutscenes outside of this story-dungeon adventure (rather than correctly woven throughout it) is utterly ridiculous. Why should new players have to sacrifice their adventure and spoil their storyline? So people can score some quick XP and poetic tomestones that are easily available everywhere else in this game? The heck with that - new players can only go to one place for this conclusion to their storyline - everyone else has the option of going almost anywhere else for XP and tomestones. Stop being selfish and taking over this particular pair of adventures in an sea of content available to you.

    If you queue for these dungeons and are not expecting to take the time to wait through some cutscenes, then you are the one who has made the big mistake - not the new players. If it were up to me the cutscenes in these two dungeons would play out for everyone attending in their entirety, with no option to skip them. That would correct this problem on all fronts real quickly.
    (4)

  4. #4
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Gyson View Post
    If it were up to me the cutscenes in these two dungeons would play out for everyone attending in their entirety, with no option to skip them. That would correct this problem on all fronts real quickly.
    And queue times would be increased a million fold... You'd be lucky to get a pop... Because most players wouldn't do those dungeons if they were forced to watch cutscenes even if you offered them 10 billion gil and 450 of the weekly capped tomestone for doing it, as well as all the gear in the game and all the mounts and minions in the game.

    Don't get me wrong, I agree the situation sucks, but the only reason those dungeons pop in the first place is because of veterans who speedrun them for the rewards.

    What I think actually needs to happen is they be reworked to solo instances, but to keep the work lower, you have NPCs instead of players, to form the rest of the party. No queue needed, no speedruns to worry about, nothing.
    (1)
    Last edited by Paladinleeds; 08-08-2017 at 03:34 AM.
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  5. #5
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Paladinleeds View Post
    And queue times would be increased a million fold... You'd be lucky to get a pop... Because most players wouldn't do those dungeons if they were forced to watch cutscenes even if you offered them 10 billion gil and 450 of the weekly capped tomestone for doing it, .
    Think you exaggerate it. I'd sit through every cutscene if the rewards were worth it. Like 200+ Creation would do it for me honestly. I mean I can watch like youtube on the side no problem. Hell maybe they're nice enough I can just go start getting dinner ready and I come back to free 200 creation waiting for me.
    (2)

  6. #6
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Coatl View Post
    Think you exaggerate it. I'd sit through every cutscene if the rewards were worth it. Like 200+ Creation would do it for me honestly. I mean I can watch like youtube on the side no problem. Hell maybe they're nice enough I can just go start getting dinner ready and I come back to free 200 creation waiting for me.
    Just a bit....
    But 200 creation/ 200verity/ 200 poetics, sure why not, make +50/+100/+100 for first time clear bonus too, do that and ya feel free disable allowing to skip, if not on a 70, triple exp then what we get now (quad if on bonus) I honesly do not think that is asking for too much, anything short of triple of what we get now, people will do other things for a better exp/hr
    (0)

  7. #7
    Player
    Zigabar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    704
    Character
    Sanura Tsukishiro
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Paladinleeds View Post
    Because most players wouldn't do those dungeons if they were forced to watch cutscenes even if you offered them 10 billion gil and 450 of the weekly capped tomestone for doing it, as well as all the gear in the game and all the mounts and minions in the game.
    I would absolutely give up an hour of my time to get all of that. DPS, Heals, Tank? Whatever the newbies need. Someone would have to be braindead to not take that offer.
    (1)
    A mentor stole my house, slapped me across the face, and raised my ping from 15 to 30. Literally unplayable.

    Quote Originally Posted by AriKitae View Post
    I would advise against the “you pulled it you tank it” shtick. Try diplomacy first. “Please allow me to pull the mobs.” [...] While the deeps is wrong for pulling ahead, you certainly aren’t right by not doing your job.
    #GetSelliBack2016

  8. #8
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Or, good 'ol GW times, a cutscene is skipped only when everyone skips that.
    (0)

  9. #9
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by LalaRu View Post
    Or, good 'ol GW times, a cutscene is skipped only when everyone skips that.
    That would effectively make the whole roulette unused, thus making its existence pointless.

    The roulette is for players THAT CLEARED IT, to be rewarded for doing an otherwise useless content, so that others can CLEAR IT. There is absolutely nowhere, absolutely nothing, saying that these players need to be allowed watching the cutscenes.

    Going by that ridiculously stupid logic of it being "the way it's meant to be played", you should never even use the duty finder! MMO's are "meant to be played" with friends!

    There is an option to instantly skip all watched cutscenes. It is as much "as it should be played" to skip them and progress as it is to watch them and be left behind. The INN is made so that no one will lose anything, and the cutscenes can be repeated in the dungeon time and time and time again, so that you can come later to watch them "in the flow".


    I still remember "good ol" MMO's where you actually had...*gasp* to look for a party! I know, I know, it's ridiculous, it looks unreal that there were games where you had to spend half an hour or more HOPING that you'll find a party by using the trade chat, map chat or whatever was available. "Warrior Lvl30 LFP in dungeon X, have a healer!". It seems that people become spoiled, and now you want not only party in 5 minutes, but also for them to wait on you for 45 minutes...Just cause you need to watch the cutscenes while doing the duty, instead of afterwards...(but still in order...).

    Original poster, this is NOT aimed at you. I know that your only gripe is about the person writing what he did at the end of the dungeon, and on that point, I wrote earlier. But these ridiculous, overzealous people that do not have any idea what "compromise" is just...rubbed me the wrong way.

    Point is simple. Want it your way?! Make your own party. Want it quick?! Deal with how the MAJORITY wants it. There is absolutely ZERO in terms of obstacles of finding a cutscene-viewing party. People don't care for looking for such parties cause they want to SAVE TIME. So it is the obvious right of others to not want to have THEIR time wasted, either. "Eye for an eye", time for time. If you want to save time, let others do the same.
    (3)
    Last edited by kikix12; 08-08-2017 at 04:12 AM.

  10. #10
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    777
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by kikix12 View Post
    Original poster, this is NOT aimed at you. I know that your only gripe is about the person writing what he did at the end of the dungeon, and on that point, I wrote earlier. But these ridiculous, overzealous people that do not have any idea what "compromise" is just...rubbed me the wrong way.
    After my initial clear, I have never had to run these two dungeons, outside of helping players that wanted to experience them with the story intact. You do not need to get poetics from this dungeon. You do not need to run these two dungeons for experience. What you want and need are two different things. New players, however, *do* have to run these two dungeons, and I believe most would prefer to watch the cutscenes while clearing them rather than watching them in an inn after.

    You're awarded bonus rewards every time you're paired with a new player in these two dungeons. And yet you want to take said bonus and not give anything to the new players in return, beyond a speed-run experience they probably weren't wanting in the first place.

    Why are you going to these dungeons if not to help players with their story missions, delivered to them in the way the developers intended? What do you need so badly from these two dungeons that you can't get elsewhere? What is so important there that you simply must spoil the experience for newer players?
    (2)

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