The last 2 tomestones of SB:
allagan tomestone of boredom (uncap)
allagan tomestone of extreme boredom (450 then 900 then uncap with 5.0)
The last 2 tomestones of SB:
allagan tomestone of boredom (uncap)
allagan tomestone of extreme boredom (450 then 900 then uncap with 5.0)
Last edited by Snow_Princess; 08-04-2017 at 07:34 AM.
Yep that was my favorite thing to do as well just run Mythic+ alll day with my friends for FFXIV it's do your normal raids > cap tomes > do your Savage for the week and weighing the content vs doing Mythics there's no cap to Mythics which is insane. I even remember my friends and I would sell or help people with their runs adding more incentives to do so, not to mention the rewards were so great if RNG was in your favor.
Diablo is fun for killing stuff, but I'm not super enthused about the loot. I mostly get fun out of spamming AoE abilities there.
I'm more confused on why people think that mmo expansions= new title. Why would you assume that they would abandon the current tome/raid gear formula that has worked for them for years? While I'm sure they have other forms of content in the works, the expansion is still in its infancy stage. I think it's a bit premature to go all chicken little when the expansion is still in its beginning stage. I think people need to stop expecting a brand new game everytime a expansion launches.
According to Yoshi-P in an interview with Reddit at PAX East earlier this year, the people that want the open world used are a small enough minority that they have no plans to do so:
Matt Hilton: I think your question just boils down to there’s no open world content.
Reddit: Yes, that’s a big part of the question.
Yoshi-P: We understand the demand for it. But we’re not Final Fantasy XI (room laughs) so we don’t have intentions of making it. I understand personally, because I grew up playing that style of game. But when it boils down to where a whole lot of people that desire that kind of content, that’s not the case. Just imagine back in the 11 days, when you were trying to gather a party how long did it take to gather your party? But nowadays you wait 20 minutes on a Duty Finder, and people are complaining. Would a whole bunch of people desire content where you would go out of the way to enter into the field to feed a particular monster to open and trigger the content, and go through all that hassle it might not be the case. And also if we were to implement it as requested, I’m sure there’ll be backlash like “oh it’s too much of a hassle” or “too much of a pain”. But I totally understand your sentiment, it just might be the minority.
Dont want to be a hater but srsly the game would be free2play or very low on population if the company werent SE. If this game dont were FF Franchise it would never be so "healthy".
People don't wanna brand new game, but they would like the system to shake up and weave around it from there.I'm more confused on why people think that mmo expansions= new title. Why would you assume that they would abandon the current tome/raid gear formula that has worked for them for years? While I'm sure they have other forms of content in the works, the expansion is still in its infancy stage. I think it's a bit premature to go all chicken little when the expansion is still in its beginning stage. I think people need to stop expecting a brand new game everytime a expansion launches.
We've been doing the same junk for years now...It's tiresome. They don't make the same content any different from the previous.
As response to the guy with streaming FFXIV - No, it's not fun. I tune into VeryMerri and it's fun hanging out with him
but it's not fun watching him play a game that I already play and doing the same stuff I'm bored with. :/
It's fun in a social aspect and chilling with streamers but watching them actually play isn't that exhilarating.
Unless you're watching Savage raiding to learn I guess...
(No offense to VeryMerri, I did have him subbed but his schedule clashes with mine so I can no longer watch him. ): Very fun and kind streamer! )
FFXIV is not fun to watch because it's barely fun to play now.
Last edited by Jybril; 08-04-2017 at 06:30 AM. Reason: Added.
I'm quite the opposite I'm overhelmed with the amount of stuff I need to do, mostly related to crafting and gathering running savage with my static I haven't even cap tomes for the past 2 weeks neither I care because I'm busy doing everything else. if you feel burn out take a break. I was during heavensward took a break of 200+ days when me and my girlfriend (the owner of this account) came back we can't help but play everything and enjoy everything again. MMO's and anything in life if you get too much repeately of something no matter how much you like it after a while it will get tedious if you don't break that routine, that being said it's mostly your fault you have more than enough content that no other game offers and as often if you can't manage to break the monotony because you decided that you don't want to do anything else then take a break. simple.
I think the issue is how people percieve expansions and how they are actually done. I havent played any other mmo so I can say if this is the norm, but we've only seen the first part of the stormblood expansion which will continue for another year or so until 5.0
If you bough an expansion for a single player game it would be complete (not always the case nowerdays but you get my point).
Where in FFXIV we've only been given a tiny bit. This could be due to deadlines or whatever but at the other extreme would be to wait another year or so and get all of the 4.0 content at once.
If you looked at it from someones view who is just starting HW it would seem huge but it was the same as we are now when that launched.
Do I think they need to add more replayable content? Absolutely. I also think they should have included a new concept of gameplay like (whatevers replacing diadem forgot what its called) in the initial release.
And a change in the formula wouldn't go amiss, I really dont know why its so successful when its painfully boring.
Last edited by Genaxx; 08-04-2017 at 06:41 AM.
While I would never want it to be what FFXI was, it's disappointing to see an aversion to the open world. Frankly, I've never liked dungeons/raids, so more things that aren't that would be great. :-(According to Yoshi-P in an interview with Reddit at PAX East earlier this year, the people that want the open world used are a small enough minority that they have no plans to do so:
More instanced content that isn't just a single, linear run to the end would be alright as well though.
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