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  1. #1
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    I mean they did adress issues regarding final story dungeons beign useless and materia beign a pain in the ass to get, now also you Spiritbonding gear has some value and you can even spiritbond dungeon gear, the forumla might not be changing but they are improving on it at the very least
    (2)

  2. #2
    Player
    missybee's Avatar
    Join Date
    Dec 2013
    Location
    Weeb Town
    Posts
    420
    Character
    Mia Montblanc
    World
    Sargatanas
    Main Class
    Astrologian Lv 94
    Bored?

    Not yet, but I am definitely concerned. I am 0% surprised that the formula was recycled again for Stormblood (we knew as much prior to the launch), but it does feel like it has gotten droll alarmingly fast.

    My concern is that as soon as my static beats OS4, we'll probably resort to just logging on to raid one or two nights a week (depending on how janky our play is), and that will be it.

    All that said, I do feel like there is a wealth of things to do in XIV even after clearing OS4 - whether or not they are worth doing, however, is subjective.

    I will be interested to see what 4.1 brings.
    (5)

  3. #3
    Player
    MuseTraveller's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    586
    Character
    Mihn Saruihn
    World
    Malboro
    Main Class
    Bard Lv 80
    I wish we could turn in old tome gear for a discount for new tome gear... so old tome gear wouldn't feel this insignificant and the next grind is easier for those who did keep up with the old grind. Sure we can turn for seals but so we can turn every random dungeon drop we don't need.
    (0)

  4. #4
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,762
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    I actually just unsubbed. Mostly because the only thing I cared about was story-line and now that I've run through SB's story content, I cant bring myself to go through the same tome and gear up grind again knowing it will all be invalidated in a few more months when the next gear comes out. Raiding and primals has never really interested me with the exception of Bahamut's stuff (because I wanted to see the end of 1.0s story.)
    I by no means hate this game, it was very fun and I enjoyed my time with it but as I have been playing since alpha of 1.X and then thru alpha and beta and launch of ARR and on-wards I have burnt out on the current formula. I overcame the burnout a few times in the past by starting new characters and playing until max level again (at the time lvl 60). But I just cant do it again.

    Maybe, I'll come back when there is a few more patches behind SB's belt. But for now, adieu~
    (8)

  5. #5
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Vespar View Post
    Maybe, I'll come back when there is a few more patches behind SB's belt. But for now, adieu~
    Have a great time with whatever comes next.
    (1)

  6. #6
    Player
    RukiaFae's Avatar
    Join Date
    Feb 2015
    Posts
    641
    Character
    Rukia Fae
    World
    Goblin
    Main Class
    Goldsmith Lv 78
    I did the same thing in 3.1. I unsubbed for a few months. I will probably do the same thing this time around unless it takes to me while to level up the jobs I want. I already have no interest in the tomestone gear. There is no need for it plus by the time I get get it for one job it will be replaced. I love this game too but end game is quite boring. I knew it wasn't going change so I'm not upset that I bought the game. When I get bored I just don't log in or unsub. I am excited for 4.1 though. I just want some more end game content. I feel like I hit 70 on each job and then put that job in corner because there is not much to do with it besides raids.
    (5)
    Last edited by RukiaFae; 08-04-2017 at 02:47 AM.

  7. #7
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by TheRealMadruck View Post
    That is literally a decrease of 75% Twitch viewers of FF14 in less than 5 weeks! Do you want to know why?
    Your premise is based on a faulty assumption. I can give you any number of reasons why viewership drops for an MMO on a fixed schedule. Here are 10:

    1) The game content has all been seen
    2) People liked the Twitch content so much, they subscribed and are actually playing through it themselves instead of watching
    3) Game X came out -- new stuff to do and see
    4) PvP is boring after a while
    5) Extreme/Raid tier is boring after a while
    6) Waiting for next .x patch
    7) People are watching YouTube stream instead
    8) People are finished leveling main job and watching gathering/crafting on twitch is boring
    9) Sample size of study was too small, not consistent, or taken during random hours. Or search keys weren't broad enough
    10) There are more people who want to watch Game X video during the time FF14 videos are playing
    (3)

  8. #8
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,277
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    It's the same formula over and over, we're at the 2 week mark and just about to clear the current content thank god other games are coming out and bought a ton of games on the steam summer sale or else i'd be so bored. Honestly FFXIV having it's same formula is just draining, the only thing I ever did in this game was raid and PvP however, SE insists on making content and repeating itself over and over and it's great for people who log in for a few hours a week but outside of that it's just a theme park, you ride the raids, you ride the dungeons, the story etc, then you're done.

    They should have taken a page from WoW with their Mythic+ dungeon system and apply it to all their dungeons with modifiers that'd at least give incentive to log in and do dungeons for gear that can roll upgraded, they have the timers in place all they need is the modifiers and they're good.

    In regards to Twitch though do you think people want to watch people play an MMO these days? It's not very engaging, people are barely interested in watching someone play an MMO unless it's a big name Twitch streamer, so this point is just moot as it doesn't show the player blase that's playing and established already. Everyone knows MMOs are not great viewing material.

    For me personally though I think i'll be playing some Path of Exile since it comes out Friday and it's free with more content, i've seen everything FFXIV has to offer, it's been fun but i'll see it again in a couple of months.
    (8)

  9. #9
    Player
    TheRealMadruck's Avatar
    Join Date
    Nov 2016
    Location
    Limsa
    Posts
    191
    Character
    Firkmann Solksthalsyn
    World
    Goblin
    Main Class
    Archer Lv 30
    To address some of the comments I have read:

    1. Collecting-Is this game Pokemon where we have to catch them all? Does every defender of FF14 think that every player in the world have to have a completionist mentality to stay occupied? I get it....you like to collect things! Pets, mounts, whatever....but some of us don't really care for those! I play FF14 because I love the music of Nobuo Uematsu, the ambience in their dungeons, and most importantly the style of each class. If I wanted to play a collection game, MMOs are not the first genre that comes to my mind for that!

    2. Crafting-Crafting to me is absolutely pointless! Why even bother? To make money? For what...housing....what housing when a plot hasn't been open on my server for months? Or for crafted gear? Gear that people charge really stupid prices for those that want to stay occupied for only that gear to become useless in 3 months? Yea, Gil in FF14 is useless to me!

    3. This is a Casual MMO Mentality-EVERY MMO IS A CASUALLY DESIGNED GAME EXCEPT FOR A SELECT FEW! I respect people have real lives as I do. I work 40+ hours a week as well.....but literally as I already stated....it does not solely rely on just content to run to keep players engaged in such a game! Designers in multiple other MMOs build systems be it RNG based like many claim to hate or progression based which is still growth of our characters be it slow. I would be content with either one! But realistically, the only thing there is to do is log in 1-2 times a week...run with your static for one of those days with the rest trying to get capped tomestones! This does not sustain a MMO! Growth sustains a MMO and I am so sorry that alot of you guys failed to see that in the 20+ years alot of us have seen in other games in the past like FF11.

    4. On the subject of FF11-I get your argument that this isn't FF11....but do you honestly think that this point has any merit to those that remember those days? And please do not give me this FF11 is still around so go play that mentality....I have a $1500 computer I worked for(yes I can understand that this is cheap compared to many others) to only play a MMO that is over 15 years old that never upgraded it graphics system that literally my android can run. The amount of people I speak to that make these statements tend to be the ones that truly never played the game(not all but most)! Just because FF11 is a different MMO...it is still a Final Fantasy MMO, and to say others can not do any form of comparison when Yoshi P himself compares FF14 to WoW, Guild Wars 2 and others as the basis for his design for FF14....that proves that this excuse(yes it is nothing more than a blank excuse) has no merit what so ever!

    My Solution-Give players a Progression based system that requires work over the span of a expansion! It does have to be some mechanic you have to login every day to do...just something to fill in those gaps in between the days we already reached in regards to our caps....that's all! As I stated before, I want growth....I want to feel like my character is ever getting stronger over a long period of time....be it at a snail's pace. And for those that do have little time, add in mechanics that allow them to catch up somewhat fair to everyone else so they can also progress maybe not to 100% of those that stayed the entire time but maybe 90% to stay competitive. I am not a game designer....but If I can see the merits in a system like this in a great game like FF14....why can't people who do this for a living that work for SE?
    (7)

  10. #10
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,208
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by TheRealMadruck View Post
    I play FF14 because I love the music of Nobuo Uematsu,
    psst Nobuo doesn't do the music for ffxiv, Soken does. Nobuo only did a handful of new tracks and some of the ones you hear they rehashed from version 1. But Soken has been doing the music since Yoshida came on board. I think all he did for SB was the main theme.
    (2)

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