The last 2 tomestones of SB:
allagan tomestone of boredom (uncap)
allagan tomestone of extreme boredom (450 then 900 then uncap with 5.0)
The last 2 tomestones of SB:
allagan tomestone of boredom (uncap)
allagan tomestone of extreme boredom (450 then 900 then uncap with 5.0)
Last edited by Snow_Princess; 08-04-2017 at 07:34 AM.


I'm more confused on why people think that mmo expansions= new title. Why would you assume that they would abandon the current tome/raid gear formula that has worked for them for years? While I'm sure they have other forms of content in the works, the expansion is still in its infancy stage. I think it's a bit premature to go all chicken little when the expansion is still in its beginning stage. I think people need to stop expecting a brand new game everytime a expansion launches.


Dont want to be a hater but srsly the game would be free2play or very low on population if the company werent SE. If this game dont were FF Franchise it would never be so "healthy".



People don't wanna brand new game, but they would like the system to shake up and weave around it from there.I'm more confused on why people think that mmo expansions= new title. Why would you assume that they would abandon the current tome/raid gear formula that has worked for them for years? While I'm sure they have other forms of content in the works, the expansion is still in its infancy stage. I think it's a bit premature to go all chicken little when the expansion is still in its beginning stage. I think people need to stop expecting a brand new game everytime a expansion launches.
We've been doing the same junk for years now...It's tiresome. They don't make the same content any different from the previous.
As response to the guy with streaming FFXIV - No, it's not fun. I tune into VeryMerri and it's fun hanging out with him
but it's not fun watching him play a game that I already play and doing the same stuff I'm bored with. :/
It's fun in a social aspect and chilling with streamers but watching them actually play isn't that exhilarating.
Unless you're watching Savage raiding to learn I guess...
(No offense to VeryMerri, I did have him subbed but his schedule clashes with mine so I can no longer watch him. ): Very fun and kind streamer! )
FFXIV is not fun to watch because it's barely fun to play now.
Last edited by Jybril; 08-04-2017 at 06:30 AM. Reason: Added.
People do not want a brand new game, what they do not want is copy/pasted patches in SB that they used in 2.0 and 3.0. It is the same thing over and over and over again, run some dungeon 5 times a week, farm some ex for mount/weapon, craft some gear that is comparable to raid lock out/ better due to overmelding/better then the uncap tome, do a raid to upgrade the cap tome gear, and salvage. ... oh and mix in some rare fates for mounts/ minion/glam/ etc. It was fine for 2.0, *repeats the 450 tome thing, patches later*: experiment and see how it plays out, 3.0 *sees the same thing from 2.0 across patches* it was grown worthy, but ok i guess maybe they are developing something better in the future, SB : ok just stop enough is enough, do something different or the unsub is being hit. Doing the same copy/paste for 3 expansions is enough. (For me I would not unsub for this alone, I play more for friends and such, but it can be an added reason I do end up quitting. What I do isn't the point though, there are some on these forums that said they are thinking about unsubing over this, or have done so already The "I" here is supposed to refer to anyone that may be feeling the burn out of the treadmill and not myself.)I'm more confused on why people think that mmo expansions= new title. Why would you assume that they would abandon the current tome/raid gear formula that has worked for them for years? While I'm sure they have other forms of content in the works, the expansion is still in its infancy stage. I think it's a bit premature to go all chicken little when the expansion is still in its beginning stage. I think people need to stop expecting a brand new game everytime a expansion launches.
There is not enough to do, it is just copy/paste and people are sick of it now
He is really out of touch with the common user, he needs to start having polls at the log in screen to see how much people would love something different.According to Yoshi-P in an interview with Reddit at PAX East earlier this year, the people that want the open world used are a small enough minority that they have no plans to do so:
Yoshi-P: We understand the demand for it. But we’re not Final Fantasy XI (room laughs) so we don’t have intentions of making it. I understand personally, because I grew up playing that style of game. But when it boils down to where a whole lot of people that desire that kind of content, that’s not the case. Just imagine back in the 11 days, when you were trying to gather a party how long did it take to gather your party? But nowadays you wait 20 minutes on a Duty Finder, and people are complaining. Would a whole bunch of people desire content where you would go out of the way to enter into the field to feed a particular monster to open and trigger the content, and go through all that hassle it might not be the case. And also if we were to implement it as requested, I’m sure there’ll be backlash like “oh it’s too much of a hassle” or “too much of a pain”. But I totally understand your sentiment, it just might be the minority.
Note this phrase specifically:
it just might be the minority.
and ofc not everyone is going to like something like that. It should be side content like hunts are, not a main gating thing, or a different option vs running the same DF over and over again
Last edited by Snow_Princess; 08-04-2017 at 07:52 AM.
According to Yoshi-P in an interview with Reddit at PAX East earlier this year, the people that want the open world used are a small enough minority that they have no plans to do so:
Matt Hilton: I think your question just boils down to there’s no open world content.
Reddit: Yes, that’s a big part of the question.
Yoshi-P: We understand the demand for it. But we’re not Final Fantasy XI (room laughs) so we don’t have intentions of making it. I understand personally, because I grew up playing that style of game. But when it boils down to where a whole lot of people that desire that kind of content, that’s not the case. Just imagine back in the 11 days, when you were trying to gather a party how long did it take to gather your party? But nowadays you wait 20 minutes on a Duty Finder, and people are complaining. Would a whole bunch of people desire content where you would go out of the way to enter into the field to feed a particular monster to open and trigger the content, and go through all that hassle it might not be the case. And also if we were to implement it as requested, I’m sure there’ll be backlash like “oh it’s too much of a hassle” or “too much of a pain”. But I totally understand your sentiment, it just might be the minority.
While I would never want it to be what FFXI was, it's disappointing to see an aversion to the open world. Frankly, I've never liked dungeons/raids, so more things that aren't that would be great. :-(According to Yoshi-P in an interview with Reddit at PAX East earlier this year, the people that want the open world used are a small enough minority that they have no plans to do so:
More instanced content that isn't just a single, linear run to the end would be alright as well though.



That's a relief. The open world is not something I want to deal with, I have other games that I can play for solo open world content. (Because let's be honest, forced grouping open world is absolutely atrocious.)According to Yoshi-P in an interview with Reddit at PAX East earlier this year, the people that want the open world used are a small enough minority that they have no plans to do so:
Solo open world stuff is barely palatable, forced grouping would be nauseous.
I'm quite the opposite I'm overhelmed with the amount of stuff I need to do, mostly related to crafting and gathering running savage with my static I haven't even cap tomes for the past 2 weeks neither I care because I'm busy doing everything else. if you feel burn out take a break. I was during heavensward took a break of 200+ days when me and my girlfriend (the owner of this account) came back we can't help but play everything and enjoy everything again. MMO's and anything in life if you get too much repeately of something no matter how much you like it after a while it will get tedious if you don't break that routine, that being said it's mostly your fault you have more than enough content that no other game offers and as often if you can't manage to break the monotony because you decided that you don't want to do anything else then take a break. simple.
I think the issue is how people percieve expansions and how they are actually done. I havent played any other mmo so I can say if this is the norm, but we've only seen the first part of the stormblood expansion which will continue for another year or so until 5.0
If you bough an expansion for a single player game it would be complete (not always the case nowerdays but you get my point).
Where in FFXIV we've only been given a tiny bit. This could be due to deadlines or whatever but at the other extreme would be to wait another year or so and get all of the 4.0 content at once.
If you looked at it from someones view who is just starting HW it would seem huge but it was the same as we are now when that launched.
Do I think they need to add more replayable content? Absolutely. I also think they should have included a new concept of gameplay like (whatevers replacing diadem forgot what its called) in the initial release.
And a change in the formula wouldn't go amiss, I really dont know why its so successful when its painfully boring.
Last edited by Genaxx; 08-04-2017 at 06:41 AM.
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