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  1. #11
    Player Snow_Princess's Avatar
    Join Date
    Sep 2016
    Posts
    701
    Character
    Princess Sakura
    World
    Balmung
    Main Class
    Summoner Lv 52
    Quote Originally Posted by Bourne_Endeavor View Post
    Yes, it does. Citing one person doesn't change that, especially seeing their post is wrong. For the umpteenth time, only Savage recommends a higher ilvl than 290. Every other piece of content can be completed with the gearyou receive from your job quest. If you aren't a raider, 330-340 is simply overkill. People queuing for dungeons don't care what your gear is provided you can get the job done. If, by stroke of bad fortunate, you get someone who whines you don't have 330 gear for Ala Mhigo. Ignore them because they're an idiot.
    You are stating why gating is not needed. You said yourself you only need above 290 if you do not salvage. But if you do salvage gating impacts you. So why gate if for most people it does not effect the game? for the people that want to salvage more then one job, why gate them from doing so? No one has yet proven why gating is a benefit. It only harms the game from it's own concept, being able to play any job on one character.

    For picking on what I quoted, that quote was the one linked to me, so I was commenting on that.

    Quote Originally Posted by Daralii View Post
    Do you have any kind of evidence that it harms the game, financial or otherwise? Excessive gating can to be sure, but coming from WoW? XIV has always seemed extremely lenient in that regard.
    Do you have any proof it helps? it clearly is a strain to keep doing the same thing over and over again to some people. How many people that effects varies and the only way to prove one way or another in an absolute matter if SE tries to cut out gating completely for a cycle. You can theory craft either way and there be disagreements to both.
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    Last edited by Snow_Princess; 08-03-2017 at 03:23 AM.