The examples I gave are for non optimal fights, I'll concede that. The point I was getting at though is that the majority of all fights we do aren't optimal. Gearing Tenacity is also raising DPS to within under 1% of DH, so you're not losing any legit damage, while mitigation and heals are an added benefit. So even when a tank has those fights on farm, he's still getting the benefit from the DPS Tenacity brings. You are completely ignoring the fact that Tenacity brings damage with it as well. Also once the tank gets this savage content on farm, here comes Super Savage, then the next raiding tier.
So you're saying it's best to stack damage now, until the next raid tier comes, then you will strip all the materia in your gear for Tenacity for progression in the next raid. All so you can have that .74% increase to your damage for the content that you happen to have on farm? You'd be doing that to take 2.5% more damage and gain .74% in damage dealt.
For the argument that Tenacity only works for heals that are going out, I haven't seen any actual data on that. Please link where you're finding that. One thing that I've used in most of my posts are data, and the people trying to argue against me aren't even doing that. I may not agree with Shinkyo's ideas on what's best, but I respect them a lot more than others since he brought numbers to the conversation. This thread is meant to spark educated debate, not just dataless retorts.
Give me numbers Freyyy. Show me how that .74% damage is going to add up to how much in a 11 minute fight against o2s or o3s. Tell me how much more damage that will put out and how it will save the fights. I've already listed how mitigation could change that fight. Wouldn't change it dramatically, but could save a GCD or two for a healer. The thing about DH is that you don't even know which skill it could proc on. As a PLD I; FB > RB > RA. Ideally I'd love a DH on Royal Authority, but that's 33% of the combo. FB and RB don't hit very hard in the rotation, DH has a 66% chance of hitting one of those out of the 3. So now you're adding a small boost to a smaller hit. In a perfect world 13.3% chance of DH would mean that 13 or 14 hits out of 100 land on Royal Authority, or Rage of Halone if you're using that rotation. Odds are higher that the DH procs are going to hit the smaller skills and yield even less of a benefit. With Tenacity helping every swing of my sword, RA always gets the boost, Rage always gets the boost.


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