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  1. #1
    Player
    Dizzy_Derp's Avatar
    Join Date
    Nov 2016
    Posts
    197
    Character
    Dizzy Dash
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Matholwch View Post
    To say the extra mitigation isn't needed at all, ever, is pretty elitist and ignores where the +99% of the tanks are currently. Basically any tank that doesn't have o4s on farm.
    There is nothing elitist about it at all. You don't need the mitigation now or ever and when you clear o4s it's not going to change that at all. You act like there's a magic barrier you break when it's clears that says "Hey you cleared and I gift you with the ability to no longer need mitigation to survive what you needed it for before this clear" doesn't work like that. You need a cooldown for x buster now your going to need it for the same buster at bis. Your extra mitigation is pointless now and after clearing o4s because the busters dont magically change potencies. Again this game isn't about passive mitigation, it's about how you use the cooldown you have at your disposal and how much damage you can do.
    (3)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Dizzy_Derp View Post
    There is nothing elitist about it at all. You don't need the mitigation now or ever and when you clear o4s it's not going to change that at all..
    By this logic you will never need that +1% damage from prioritizing Direct Hit either. It's not only insignificant on a personal level but even less so on a raid scale.
    (9)

  3. #3
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Kabooa View Post
    By this logic you will never need that +1% damage from prioritizing Direct Hit either. It's not only insignificant on a personal level but even less so on a raid scale.
    Was about to say this.

    Also: less damage taken may translate in at less babysitting and the healer having more chances to dps, so sturdier tank can still translate into more damage.
    (5)

  4. #4
    Player
    Matholwch's Avatar
    Join Date
    Aug 2015
    Posts
    18
    Character
    Matholwch Winters
    World
    Adamantoise
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Kabooa View Post
    snip
    I agree with this.

    Checking FFLogs for you Dizzy, shows a clear of o3s (congrats btw). During the kill you took 1.03million as the OT. Going to apply numbers of the penta meld DH BiS that you preferred. It's just shy of 8% mitigation, so I rounded up to 8%. Total damage you would have taken without mitigation would have been around 1,112,400. With an estimated 8% mitigation, it would have put you around the 1.03mil listed. If you had the max penta Tenacity build (10.5% mitigation and bonus heals), you would have only taken 995,598 damage. A difference of 34,402. Not a huge amount I would admit, but you would only gain .73% bonus in damage (using the DH build) while taking the extra damage (due to lack of Tenacity). I didn't run damage numbers because we aren't talking about those, you are debating the mitigation is pointless. Damage numbers would be an even more minuscule difference. These numbers don't even take into account the extra you would have received from each heal, further granting your healers more potential time to get extra DPS from their rotations.
    (2)