See, the thing is, as much as utility might or might not benefit a group, and I agree that PLD utility is situational and will become less and less required the better a fight is learned, the main discussion point here is balance. Balance is achieved when all things, added up, have a value that is about the same. The only differentiating factor between WAR/DRK and PLD are those few skills. That means PLD has something the others do not, and that puts him in a must have position, something we wanted to avoid. People bicker about this point because we are back in a 3.x situation that we did not want to have again. I was a WAR main and i absolutely despised the fact that not all combinations were perfectly viable, and that WAR was a must have OT in every raid. That made the game stale imho.
You are absolutely right there, I agree with you. I think this is the general issue people have here, though it gets worded and filed under "utility".
Another point I agree with. There is no point to have "mandatory" debuffs to maintain, as that limits grouping options and favors some compositions over others. The slashing debuff they could have removed just as much as the int down debuff.
Well, I have made an entire thread about what I think about Fell Cleave spam on WAR, but the tl;dr is that I think that IR reduced the WAR from a versatile tank to a class that spams fell cleaves, something I find extremely boring. Current DRK gameplay and proper usage of TBN is way more interesting and rewarding than getting ready to press 1 button 6 times imho, though it seems like SqEx is still unsure about wether TBN should be a personal gain or a loss.
The change to the stance dance penalty however was well required, and I am glad that the devs did listen to player feedback here. Of course I do hope that the devs dont just blindly follow the forums but evaluate player opinion, same as what happened with Mch back in 3.x (remember Yoshi-P saying "you are not playing the job right"?)
I understand what you mean. Currently, the forums are full of feedback and change proposal threads. However, that also means that the playerbase cares enough to spend their time doing this. I have only started posting on the forums because of SB, because I believe that with good feedback and positive thinking, you can assist the devs in finding issues that they might not have seen.



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