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  1. #91
    Player
    Romsca's Avatar
    Join Date
    Jan 2015
    Posts
    109
    Character
    Romsca Sempetra
    World
    Zalera
    Main Class
    Summoner Lv 70
    You're arguing against the "rush, rush, rush" lifestyle/mentality. You will meet people who only want the xp, rewards and money as quickly as they can as they have large time constraints on their lives. Spending extra minutes--insane as it sounds--is a big deal to some people trying to max out. Raids and Extreme/Savage Trials are the content of this game, everything else is just time sinks. Worse is the "vote to kick" system giving these people the power to remove anyone who doesn't go with their flow.
    (2)
    I was once a pretty Miqo'te until I started tapping the aether of Bahamut. Now I have horns, scales and a dragon tail.

  2. #92
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Delsai View Post
    When you are sinking faster then Katy Perry's career then slow down a bit.
    Lol best quote ever, but in all seriousness if my healer is new or returning I tend to go easy as the tank but slot of times those healers are like "pull more" or "pull everything" so I tend to ask the healer what they prefer if I don't get a response I do my pulls based off the dps if there are two melee absolutely not lol I would be out of CDs before all the mobs died but like a SMN and something else wit some aoe capabilities that don't suck then yes I will pull at least two groups at a time...
    (2)

  3. #93
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Romsca View Post
    You're arguing against the "rush, rush, rush" lifestyle/mentality. You will meet people who only want the xp, rewards and money as quickly as they can as they have large time constraints on their lives. Spending extra minutes--insane as it sounds--is a big deal to some people trying to max out. Raids and Extreme/Savage Trials are the content of this game, everything else is just time sinks. Worse is the "vote to kick" system giving these people the power to remove anyone who doesn't go with their flow.
    Excuse us for not being "Pro" enough to care about your precious Raid schedules. 3 to 5 minutes' difference does not warrant tanks acting like meatheads in a "time sink". Have a seat with that mentality.
    (6)

  4. #94
    Player
    Ramiren's Avatar
    Join Date
    Aug 2013
    Posts
    104
    Character
    Jaina Fuwi
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Hayward View Post
    Excuse us for not being "Pro" enough to care about your precious Raid schedules. 3 to 5 minutes' difference does not warrant tanks acting like meatheads in a "time sink". Have a seat with that mentality.
    There's nothing pro about it, I suck as a tank but even I can chain pull stuff.

    I've mained healer in one form or another since beta and I'm levelling paladin right now. One thing I've noticed, is that tanks really can't win. If you take things slow, people complain all the damn time, however if you go fast you'll always run into that odd healer that doesn't have the gear or experience to keep up with even reasonable double pulls and then they complain too. You can't always just ask people if they want fast pulls especially on EU servers like mine, because the language system in this game sucks and doesn't take what you speak into account when putting a group together.

    It's not about being a meathead, it's that even the tanks who don't want to do large pulls do so, because it's easier to deal with than the ensuing bitching.
    (2)
    Last edited by Ramiren; 07-25-2017 at 09:34 AM.

  5. #95
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    So I did my first Expert Roulette (Kugane Castle) as WHM today and... meh.

    Very first thing, the tank pulls two groups at once. Without even testing me. I'm wearing 297 (WHM Lv70 Quest gear on the left, Verity on the right) and it's my first time as WHM in the instance (though they couldn't have known that; I've tanked it on PLD before). We wipe on the first pull because I was 0.5 sec short on a Cure2 and the DRK drops dead. I apologize, and they don't seem to be in a bad mood about it, so cool.

    Well, we go back in and the rest of the run is rather stressful, but nothing too bad until right after the 2nd boss, where he decides again to pull two whole groups of those crossbow+bomb mobs. He somehow loses threat on two of them and so I'm getting plugged with crossbow bolts, one of the DPS pulls one of the ones that was on me and now both me and a DPS are half dead, I'm chain-casting Cure2s and then... *WHAM*. Interrupted. The DRK drops dead before I get my next Cure2 out (I already used Tetragammaton, and Assize was on cooldown IIRC, not that Assize is capable of keeping the tank alive for ~6 seconds anyways even if it were up.

    To the tank's credit, they apologized and admitted that was their mistake.

    But, if we had just pulled single groups, the whole run would have went without a wipe and we would have saved 5 minutes, easy.

    EDIT: The tank had about 45k health so I am going to assume mostly Verity with some Omega, because that's what my PLD has and I have ~45k too.
    (3)
    Last edited by Maeka; 07-25-2017 at 10:15 AM.

  6. #96
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Maeka View Post
    Snip
    Yeah, but looking back on it all now in retrospect, which way do you think was more engaging and fun? Taking it slow and plugging away at the instance for your daily tokens just to get the work done, or pressing your abilities as far as they can go with some ups and some downs?
    (1)

  7. #97
    Player
    KingFrost's Avatar
    Join Date
    Jul 2015
    Posts
    101
    Character
    Arc Papillon
    World
    Jenova
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by LegoTechnic View Post
    Yeah, but looking back on it all now in retrospect, which way do you think was more engaging and fun? Taking it slow and plugging away at the instance for your daily tokens just to get the work done, or pressing your abilities as far as they can go with some ups and some downs?
    I thought that's what raiding is for.
    (4)

  8. #98
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by LegoTechnic View Post
    Yeah, but looking back on it all now in retrospect, which way do you think was more engaging and fun? Taking it slow and plugging away at the instance for your daily tokens just to get the work done, or pressing your abilities as far as they can go with some ups and some downs?
    The one without wipes. Typically as a tank, the instant we have even one wipe I stop mega pulls on the spot and proceed to single pull things with extensive abuse of DPS stance. The healer's already given more than enough cause to not trust them at all.
    (0)

  9. #99
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by LegoTechnic View Post
    Yeah, but looking back on it all now in retrospect, which way do you think was more engaging and fun? Taking it slow and plugging away at the instance for your daily tokens just to get the work done, or pressing your abilities as far as they can go with some ups and some downs?
    I would rather he pulled single pulls, to be honest.

    Everybody's talking about how a Healer is supposed to be doing this awesome DPS... well, my DPS was almost-zero because I was doing nothing but spamming Cure2 the whole dungeon. In fact, that's even MORE boring than me weaving in Stone IVs, Aeros, the occasional Holy, Aero III, etc. Whenever the tank overpulls like that it's nonstop Cure2 just to keep him alive until there's 1-2 mobs left... then I have to stand there and do nothing because I know he ain't gonna wait for MP, so I pop Lucid and just stand there to hopefully get a breather before the NEXT big pull.

    Quote Originally Posted by Thunda_Cat_SMASH View Post
    The one without wipes. Typically as a tank, the instant we have even one wipe I stop mega pulls on the spot and proceed to single pull things with extensive abuse of DPS stance. The healer's already given more than enough cause to not trust them at all.
    Ain't always the healer's fault. Or, maybe the healer isn't as well geared, or maybe a spot of lag happened or something. When you overpull like that, you decrease the margin of error by a significant amount. One interrupt. One AoE that forces the healer to move. One IRL distraction that causes the healer to look away from the screen for a second.

    Any of the above can cause a wipe because there is less than a GCD margin of error when you pull so many mobs that the healer is required to spam the big heals over and over again just to keep you alive.

    I wish tanks would understand this. I do NOT like situations in which the tank is <2 seconds from death during the entire pull until we get it down to 3 mobs or less. It absolutely forces me to be constantly casting, and I feel like any ONE thing that goes wrong means we all die. I cannot guarantee that someone IRL won't distract me, I can't guarantee that I won't get a framerate drop, or a split second where my ISP decides to stop sending/receiving, or what-not. I cannot control these occurrences but yet they WILL cause a wipe with that low of a margin of error.

    Also I find it laughable that you're gonna stop mega-pulling, but yet turn DPS stance on because you don't trust the healer. That's just lulz. You're going to pull fewer mobs so you survive easier, but yet you're going to turn DPS stance on to make yourself more squishy (and make it more likely DPS will pull threat off of you) at the same time.... you're not really solving anything by doing that. If you leave Tank stance on, guess what? The healer could probably throw in some extra DPS and you won't be in danger whatsoever of dying on single pulls.
    (6)
    Last edited by Maeka; 07-25-2017 at 01:41 PM.

  10. #100
    Player
    Levan86's Avatar
    Join Date
    Oct 2013
    Posts
    21
    Character
    Joachim Harvey
    World
    Tonberry
    Main Class
    Dark Knight Lv 80
    to be honest, I always pull at least 2 packs in the beginning and gauge my party performance from that one, if they can clear out adds fast enough and healer can handle it, then i will probably pull more adds next. I always pull 1 pack of adds if I am new to the dungeon, better safe than sorry.

    But in my experience so far in doing dungeons in duty finder, it is always the DPS that are hungry for more adds for some reason, I often see dps running ahead and pulling adds if they think i am not pulling "much", and yes that annoy the crap out of me, you want to control the pull? queue as tank, dont be a dps who pulled a boss or another adds pack without the tank initiating it, especially in Duty finder/Pug situation.

    Controlled pull and everyone finishing dungeon in a timely manner and no wipe is always my priority in duty finder queue, not some run to the first gate , gather the whole lot and blow all known CD just for a speed run, there is a premade group for that.

    At the very least if you want me to pull more, ask and I shall pull it for you.
    (4)

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