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  1. #1
    Player
    LegoTechnic's Avatar
    Join Date
    Nov 2015
    Posts
    431
    Character
    Seolla Viltara
    World
    Jenova
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Maeka View Post
    Snip
    Yeah, but looking back on it all now in retrospect, which way do you think was more engaging and fun? Taking it slow and plugging away at the instance for your daily tokens just to get the work done, or pressing your abilities as far as they can go with some ups and some downs?
    (1)

  2. #2
    Player
    KingFrost's Avatar
    Join Date
    Jul 2015
    Posts
    101
    Character
    Arc Papillon
    World
    Jenova
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by LegoTechnic View Post
    Yeah, but looking back on it all now in retrospect, which way do you think was more engaging and fun? Taking it slow and plugging away at the instance for your daily tokens just to get the work done, or pressing your abilities as far as they can go with some ups and some downs?
    I thought that's what raiding is for.
    (4)

  3. #3
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by LegoTechnic View Post
    Yeah, but looking back on it all now in retrospect, which way do you think was more engaging and fun? Taking it slow and plugging away at the instance for your daily tokens just to get the work done, or pressing your abilities as far as they can go with some ups and some downs?
    The one without wipes. Typically as a tank, the instant we have even one wipe I stop mega pulls on the spot and proceed to single pull things with extensive abuse of DPS stance. The healer's already given more than enough cause to not trust them at all.
    (0)

  4. #4
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    The one without wipes. Typically as a tank, the instant we have even one wipe I stop mega pulls on the spot and proceed to single pull things with extensive abuse of DPS stance. The healer's already given more than enough cause to not trust them at all.
    If I have to stop chain casting Cure 2 to save myself from loose mobs and you die in 2 seconds, that's on you. Any tank that can't survive without every single GCD devoted fully to them is pulling too much stuff.

    So many tanks in this game seem completely oblivious to the fact that they vary wildly in how easy they are to keep alive.
    (4)

  5. #5
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by LegoTechnic View Post
    Yeah, but looking back on it all now in retrospect, which way do you think was more engaging and fun? Taking it slow and plugging away at the instance for your daily tokens just to get the work done, or pressing your abilities as far as they can go with some ups and some downs?
    I would rather he pulled single pulls, to be honest.

    Everybody's talking about how a Healer is supposed to be doing this awesome DPS... well, my DPS was almost-zero because I was doing nothing but spamming Cure2 the whole dungeon. In fact, that's even MORE boring than me weaving in Stone IVs, Aeros, the occasional Holy, Aero III, etc. Whenever the tank overpulls like that it's nonstop Cure2 just to keep him alive until there's 1-2 mobs left... then I have to stand there and do nothing because I know he ain't gonna wait for MP, so I pop Lucid and just stand there to hopefully get a breather before the NEXT big pull.

    Quote Originally Posted by Thunda_Cat_SMASH View Post
    The one without wipes. Typically as a tank, the instant we have even one wipe I stop mega pulls on the spot and proceed to single pull things with extensive abuse of DPS stance. The healer's already given more than enough cause to not trust them at all.
    Ain't always the healer's fault. Or, maybe the healer isn't as well geared, or maybe a spot of lag happened or something. When you overpull like that, you decrease the margin of error by a significant amount. One interrupt. One AoE that forces the healer to move. One IRL distraction that causes the healer to look away from the screen for a second.

    Any of the above can cause a wipe because there is less than a GCD margin of error when you pull so many mobs that the healer is required to spam the big heals over and over again just to keep you alive.

    I wish tanks would understand this. I do NOT like situations in which the tank is <2 seconds from death during the entire pull until we get it down to 3 mobs or less. It absolutely forces me to be constantly casting, and I feel like any ONE thing that goes wrong means we all die. I cannot guarantee that someone IRL won't distract me, I can't guarantee that I won't get a framerate drop, or a split second where my ISP decides to stop sending/receiving, or what-not. I cannot control these occurrences but yet they WILL cause a wipe with that low of a margin of error.

    Also I find it laughable that you're gonna stop mega-pulling, but yet turn DPS stance on because you don't trust the healer. That's just lulz. You're going to pull fewer mobs so you survive easier, but yet you're going to turn DPS stance on to make yourself more squishy (and make it more likely DPS will pull threat off of you) at the same time.... you're not really solving anything by doing that. If you leave Tank stance on, guess what? The healer could probably throw in some extra DPS and you won't be in danger whatsoever of dying on single pulls.
    (6)
    Last edited by Maeka; 07-25-2017 at 01:41 PM.

  6. #6
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Maeka View Post
    Also I find it laughable that you're gonna stop mega-pulling, but yet turn DPS stance on because you don't trust the healer. That's just lulz. You're going to pull fewer mobs so you survive easier, but yet you're going to turn DPS stance on to make yourself more squishy (and make it more likely DPS will pull threat off of you) at the same time.... you're not really solving anything by doing that. If you leave Tank stance on, guess what? The healer could probably throw in some extra DPS and you won't be in danger whatsoever of dying on single pulls.
    I know how to cover myself in all pulls, manipulate my CDs effectively, and when I need to hop back into Defiance for a quick IB/SC+Equil top off if need be. Small pulls give me more personal control over my health, and tank stance has no effect on the damage I take at all. I don't need to be held back by a weak healer.
    (0)

  7. #7
    Player
    Jade3173's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    139
    Character
    Ayis Luola
    World
    Cerberus
    Main Class
    Bard Lv 80
    Quote Originally Posted by Thunda_Cat_SMASH View Post
    and tank stance has no effect on the damage I take at all.
    technically speaking, your tank stance has the chance to reduce the damage you take with that "amazing" 10% Parry increase. Obviously this is no Grit/ShO but it does effect the damage you take
    (0)

  8. #8
    Player
    Levan86's Avatar
    Join Date
    Oct 2013
    Posts
    21
    Character
    Joachim Harvey
    World
    Tonberry
    Main Class
    Dark Knight Lv 80
    to be honest, I always pull at least 2 packs in the beginning and gauge my party performance from that one, if they can clear out adds fast enough and healer can handle it, then i will probably pull more adds next. I always pull 1 pack of adds if I am new to the dungeon, better safe than sorry.

    But in my experience so far in doing dungeons in duty finder, it is always the DPS that are hungry for more adds for some reason, I often see dps running ahead and pulling adds if they think i am not pulling "much", and yes that annoy the crap out of me, you want to control the pull? queue as tank, dont be a dps who pulled a boss or another adds pack without the tank initiating it, especially in Duty finder/Pug situation.

    Controlled pull and everyone finishing dungeon in a timely manner and no wipe is always my priority in duty finder queue, not some run to the first gate , gather the whole lot and blow all known CD just for a speed run, there is a premade group for that.

    At the very least if you want me to pull more, ask and I shall pull it for you.
    (4)

  9. #9
    Player
    RikiaReborn's Avatar
    Join Date
    Aug 2013
    Posts
    183
    Character
    Ellanor Vortefaurt
    World
    Cerberus
    Main Class
    Machinist Lv 77
    Agreed on above post. I play both tank and healer. I also have SAM at 70 so I know a little about dps too. To add a little more, kill rate is also important here. Even if the tank is capable of withstanding multiple mobs and the healer is comfortable with that pull, if the dps speed is slow (this can be anything. Team composition, split target dps, lack of gear. You just don't know what you encounter on pugs) the fight will slowly turn south (this can lead to anything too. Tank will run out of cooldowns, healer's mana issue etc). Pulling more in stormblood dungeons also means you can simply cut off the healer's dps by a large margin. Yes I can holy two or three times to stun lock them but I will soon have to follow by healing if the dps is low, or tank is not using cooldowns.

    I stated on another thread but for me, mass pulling needs a lot of conditions met (which is completely unknown on pugs) and even if you can pull them off the outcome is minimal. At least from my experience in the Stormblood dungeons. (old content dungeons usually has less issues due to the players being overgearing the content by a large margin).
    (3)

  10. #10
    Player
    Galaktica's Avatar
    Join Date
    Mar 2015
    Posts
    427
    Character
    Evermillion Mariposa
    World
    Ultros
    Main Class
    Gunbreaker Lv 80
    Honestly? My biggest problem?

    Just let me regen some f***ing mana. Jesus Christ.

    I cannot count the number of times this expansion a tank pulls when I'm at like 20% mana and I'm running on fumes trying to keep the world's squishiest tank alive while the dps seem hellbent on trying to kill themselves all while I'm also trying to contribute some damage as well. Is it really so much to ask that you take your eyes of yourself for like two seconds just to look around your screen. glance at your healer's MP, and say "hey, my healer is out of mana. Maybe I should take it slower for a sec? Maybe I should ask them if it's okay?"

    Some of you "geniuses" can't even even be bothered to wait for new players. In the past week alone, I could rattle off a number of examples where the tank pulled while one or more new players were watching the cutscene before the last boss. Like...wtf? How far up your own ass do you have to be that you can't even give someone 30 seconds to take in the whole experience on their first run.

    Tanking is my least favorite role, but I've started doing it more just because of how much I detest so many of the people tanking.
    (6)
    Last edited by Galaktica; 07-25-2017 at 09:55 PM.

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