Quote Originally Posted by Lambdafish View Post
You sound really bitter, and seem to be putting words in my mouth. I never once talked about the community, only the content and reward system from a mechanics standpoint. Just like ANY GAME OR SPORT EVER trophies are a sign of achievement, a symbol of accomplishment. What I have an issue with is changing the conditions to get said trophy while keeping the trophy itself, it literally undermines the achievement of anyone who got it before that point (it doesnt matter if other people are getting it or not, the nerf itself is the problem).

Oh and before you say "They have their own personal achievement", what is the point of having rewards in the game at all if that is your mentality? It boggles my mind that people in this game don't understand basic reward structure, or think that this game is any different to other games in any genre, where special rewards are put in place for doing the most difficult or advanced parts of the game.
? Not sure why you're arguing with me, I'm agreeing with you. I think that there should be some distinguished marker for people to show off if they've chosen to engage in a difficult time commitment like Super Savage may possibly be. But people are basically saying that since only 1% will have it, it shouldn't exist, and I don't agree with that notion. It doesn't bother me that only 1% of people win the Jumbo Cactpot or whatever, and that's not even something you can reasonably "work" towards like a raid clear.