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  1. #1
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by loreleidiangelo View Post
    I don't think it's that people want a Super Savage reward handed to them without effort, I just think it's that they don't want to see someone else have it and somehow feel like they're "less than".
    You sound really bitter, and seem to be putting words in my mouth. I never once talked about the community, only the content and reward system from a mechanics standpoint. Just like ANY GAME OR SPORT EVER trophies are a sign of achievement, a symbol of accomplishment. What I have an issue with is changing the conditions to get said trophy while keeping the trophy itself, it literally undermines the achievement of anyone who got it before that point (it doesnt matter if other people are getting it or not, the nerf itself is the problem).

    Oh and before you say "They have their own personal achievement", what is the point of having rewards in the game at all if that is your mentality? It boggles my mind that people in this game don't understand basic reward structure, or think that this game is any different to other games in any genre, where special rewards are put in place for doing the most difficult or advanced parts of the game.
    (1)

  2. #2
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Lambdafish View Post
    You sound really bitter, and seem to be putting words in my mouth. I never once talked about the community, only the content and reward system from a mechanics standpoint. Just like ANY GAME OR SPORT EVER trophies are a sign of achievement, a symbol of accomplishment. What I have an issue with is changing the conditions to get said trophy while keeping the trophy itself, it literally undermines the achievement of anyone who got it before that point (it doesnt matter if other people are getting it or not, the nerf itself is the problem).

    Oh and before you say "They have their own personal achievement", what is the point of having rewards in the game at all if that is your mentality? It boggles my mind that people in this game don't understand basic reward structure, or think that this game is any different to other games in any genre, where special rewards are put in place for doing the most difficult or advanced parts of the game.
    ? Not sure why you're arguing with me, I'm agreeing with you. I think that there should be some distinguished marker for people to show off if they've chosen to engage in a difficult time commitment like Super Savage may possibly be. But people are basically saying that since only 1% will have it, it shouldn't exist, and I don't agree with that notion. It doesn't bother me that only 1% of people win the Jumbo Cactpot or whatever, and that's not even something you can reasonably "work" towards like a raid clear.
    (4)

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by loreleidiangelo View Post
    ? Not sure why you're arguing with me, I'm agreeing with you.
    Even rereading your post I didn't get that vibe, but I apologize regardless. I read it as "People will be upset if people are parading around with their rewards, and they will feel inferior because they can't get them, better to remove rewards like that". Your latest post is much more agreeable, and even a small distinguishing mark would be a good way to reward players (similar to Yokai), I could imagine a version of the O4S mount, but golden, be a good reward for the super savage encounter.
    (1)

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