A good monk can hit 90% of their positionals at least in any fight was my point.Minus the people moving to hit positionals, I suppose, unless you've got everybody set on the same back corner, which then still brings up the problem of needing to move halfway through the boss in order to regain access to the rear, which depending on the state of your GCD makes it no different than just reacting to the boss turning to begin with. Anyways, my initial post wasn't meant to be so caught up on the positionals issue, or any specific fight for that matter, but was a more general overarching take on the impact fight mechanics can make on the viability of MNK vs. SAM.
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