
Originally Posted by
Quor
SE combo = 700 potency over 3 GCD's.
Bloodspiller = 400 potency for 1 GCD.
TBN, if broken, allows for another BS due to the 50 blood gained. Thus, for this example, I'll assume TBN was used (but not DA, on BS or SE, that'll come later) to allow for a third BS, and that the DRK is at 100 blood gauge going in. Now the SE combo takes place over three GCD's, while BS is a single GCD, so we'll be comparing a point at which the two intersect, which will consist of 12 GCD's. This is 4 SE combos or three SE combos + 3 BS.
4 SE combos over 12 GCD's results in a net gain of 2800 potency.
3 SE combos + 3 BS over 12 GCD's results in a net gain of 3300 potency. Again, this assumes no DA's in either combo, and single use of TBN in the second combo to enable a third BS. But even without that third BS, if we just factor in a Hard Slash as the 12th GCD (instead of a BS) then that's still 3050 potency total over 12 GCD's, which is more than just running the SE combo.
Now let's look at what DA does, compared to TBN (since the argument is that TBN is always a potency loss over DA). For this example, we will use four DA's in the SE combo (all on SE) and 3 DA's + one TBN in the BS combo. That means an equal amount of mana was spent, and again we are starting at 100 blood gauge in the tank for the BS combo.
4 SE + DA combos over 12 GCD's results in a net gain of 3360 potency.
2 non-DA SE combos plus one DA+SE, and 3 DA+BS (including TBN) over 12 GCD's results a net gain of 3860 potency.
Or, for those who would prefer to see an average, you have 280 PPGCD for the pure DA+SE combo vs 321.7 PPGCD for the combo that uses 3 DA+BS and TBN.