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Thread: Dragoon pet

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  1. #1
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zanfire View Post

    really...i dont get it.
    No one truly understands this community lol. The Dragoon would be weaker, but the damage is made up with the wyvern. People see the words "weaker" and say "NO GET WHAT IS CAUSING IT TO BE WEAKER OUT OF HERE" basically. Unless they make heavy modifications to the way critical hits are handled in this game or they just don't care for balance, Dragoon will get nerfed very quickly if it's a critical based job.

    Know how Archer got nerfed because of basically bringing about the apocalypse? Yeah, Dragoon will be next in line. In FFXI, the wyvern was literally essential for solo play, because it gained access to restoring and healing breaths, which if it was done by the Dragoon itself, guess what would happen? You not only drop your overall damage in order to use a breath move or restoring ability, you also lay yourself open for attack, whereas if your wyvern did it, you're free to do whatever after a simple cast of dia.

    The one thing people still keep forgetting about, is the only reason pet balance is off in MMOs is because of people complaining that they would be overpowered. It's not because they're hard to balance in terms of coding, it's because it's hard to meet a perfect balance that won't cause people to complain.
    (0)

  2. #2
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by Jennestia View Post
    The one thing people still keep forgetting about, is the only reason pet balance is off in MMOs is because of people complaining that they would be overpowered. It's not because they're hard to balance in terms of coding, it's because it's hard to meet a perfect balance that won't cause people to complain.
    Which is exactly how much you'd be complaining if Dragoons underperformed versus other jobs. And, having a wyvern around is the perfect way to get that ball rolling.

    Here's a simplified explanation of comparing a Warrior to a Dragoon:

    A) Overpowered Dragoon
    Dragoon 100% of Warrior damage
    Wyvern 30% of Warrior damage
    - Obviously this is ridiculously in favor of Dragoons. Not only does the Dragoon alone do as much damage as a Warrior, but the Wyvern puts it over the top. No other damage dealing job would be able to compete with this. Both the dragoon and wyvern combined can't cause more damage than a Warrior would.

    B) Equal Damage Dragoon
    Dragoon 70% of Warrior Damage
    Wyvern 30% of Warrior Damage
    This seems more equitable. Dragoons and Wyverns account for approximately 100% of the damage Warriors can do. But there's a problem. Because hate is split between Dragoon and Wyvern, Dragoons can spam more abilities without stealing hate. Warriors are accountable for 100% of the enmity and have to hold back. This means that Dragoons will continue to have the performance advantage over Warriors even if their damage capabilities are theoretically identical.

    C) Underpowered Dragoon
    Dragoon 60% of Warrior Damage
    Wyvern 30% of Warrior Damage
    Because Warriors take 100% enmity for all their actions, but Dragoons only take a partial amount (because it's split over two beings) they can spam more abilities without concern of stealing hate. So, it may seem fair to lessen the amount of damage Dragoons can do overall to "balance it out." Unfortunately, this means in situations where hate isn't a concern, like short fights, that Dragoons will underperform versus other damage dealing jobs and sit on the sidelines unwanted.

    So you see, even as a simple damage versus enmity problem, it's already hard to figure out where to draw the line. This glosses over all sorts of other issues like damage absorption, healing pets, recovering dead wyverns, kiting, pet equipment taking up valuable damage equipment slots.

    And because it's so hard to foresee just how balanced a pet job would be, it's more than likely that the developers will err on the side of underpowering Dragoons than be forced to perform a heartbreaking nerf to an overpowered job. It would be just like FFXI all over again with Dragoons struggling for legitimacy from day 1.

    And that's a shame, because Dragoons have a great legacy in Final Fantasy, one that didn't involve using wyvern sidekicks.
    (4)
    (original by GalvatronZero)

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