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  1. #51
    Player
    Keith_Dragoon's Avatar
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    Mar 2011
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    Gridania
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    1,977
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    Keith Dragoon
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    Zalera
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    Conjurer Lv 90
    Quote Originally Posted by Betelgeuzah View Post
    It may be easy at first but once you hit endgame it is no longer. There is simply no competition in that department.

    Not that it matters aside from the argument advantage when comparing the games. Most people don't care about challenge in their MMO's (or RPG's). Those who are looking for a challenge don't usually play these games, because there's so much crap to go through to get to the good stuff.
    WoW end-game was extremely easy, My guild was far from the best in BC and we breezed through all the T4-T5 raids easy and after I quit they continued to farm those raids with little to no death. In XI end-game there are still NMs that hasn't been killed without the use of bugs/exploits years down the road. Not saying thats a good thing but only end-game thats easy in XI is Sky because it can be solo'd by a decent good mage @75 all the rest requires teamwork and planning.

    WoW just seemed easy to level and easy to get geared from raids just NOT at the beginning of expansions cause nobody has that perfect strat down that they are gonna repeat for years to come.
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    Keith Dragoon - Ambassador of Artz and Adorable

  2. #52
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    WoW end-game was extremely easy
    The difficulty has fluctuated quite a bit, and currently it is legitimately hard. In the WoTLK not so much. XI on the other hand is no longer "hard" with the level cap raises.

    With reactionary skills and platforming mechanics it is much easier for Blizzard to create gimmicks that make the content difficult. SE showed that they can also make gimmicks of their own to create challenging content in a different way (like Salvage) but at the end of the day WoW uses it's gimmicks more often. SE adds as much content as it feels is needed to keep the playerbase around, Blizzard has to do a lot more than that.

    It is easy to level in WoW, no doubt about that.
    (0)
    Last edited by Betelgeuzah; 03-20-2011 at 03:29 AM.

  3. #53
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    Besaid
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    Quote Originally Posted by Keith_Dragoon View Post
    WoW just seemed easy to level and easy to get geared from raids just NOT at the beginning of expansions cause nobody has that perfect strat down that they are gonna repeat for years to come.
    are you kidding? due to how they run the test servers there, alot of bosses have full blowl strats published for use on day 1 of an expansion/patch, its pretty retarded


    in the end, wow came down to 1 thing, it was an endgame game. you raced to endgame, joined a guild, did endgame "raid", and i say raid cuz there is only ever really 1 at a time worth doing if you are on track with them. every time they released a new patch, it made everything else before it pretty outdated, and i hated that with a passion.

  4. #54
    Player
    weeble's Avatar
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    Mar 2011
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    Character
    Titan Arum
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    Balmung
    Main Class
    Goldsmith Lv 50
    i only payed for wow for 6months, only played for 2months. it was on burning crusade exp. at the time. the zones felt empty by that time, few people i'd run into probably were people leveling second+ toons cause i'd never see them again. i couldn't make it to end game b4 staying with ffxi. as i played it ffxi stared at me and called to me everyday lol.

    i did play warhammer for a good 2years though, them dungeons were a joke to me. (is why i'm worried that ffxiv endgame sticks with this 4-8man party for dungeons) but that game had pvp to make up for it, least at start then pvp was shit too.

    also weather most of u wow players have played wow for very long time, i picture any clans/guilds a group of peoples, people that jump around on mmo's alot. get bored quick and quit and run to the next mmo to play threw. and in that, if i've picked my mmo it's probably gonna last for 5+ years like it did in ffxi. want to stay it's hole life cycle. i've been in a clan b4 and they go threw mmo's like they were m&m's. they like walmarts, build and then abandon for it to die.

    besides if a mmo can't afford cutsceens and real story mains, and seperate story with there grind i really don't want anything to do with it, less i'm there for there pvp. pve with these types of game play can eat me. i want to feel like i'm playing a rpg with shit loads of other players, and that is mostly the story for me. i hate reading boxes, i find i played 2years of warhammer and like 6toons to max and had not real feel of any story. i knew the basics but that is bout it, never read the boxes. i think what i knew was from the months prior to it's launch lol. same goes for the 2months in wow, i can't recall a thing from it, where as i can almost recall half or more of the ffxi missions and even the side quests. (lots of them and lot were memorable enough to remember)

    don't know enough bout wow in any other way to make any judgments, maybe if i played it from launch i'd like it. but i hear most that did at launch don't now so that says something. i can say not a mmo i've played has topped ffxi yet. i was hoping for ffxiv to be the one but they going more wow/casual then i'm ever gonna be able to enjoy i think.
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  5. #55
    Player
    Keith_Dragoon's Avatar
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    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by TheVedis View Post
    are you kidding? due to how they run the test servers there, alot of bosses have full blowl strats published for use on day 1 of an expansion/patch, its pretty retarded


    in the end, wow came down to 1 thing, it was an endgame game. you raced to endgame, joined a guild, did endgame "raid", and i say raid cuz there is only ever really 1 at a time worth doing if you are on track with them. every time they released a new patch, it made everything else before it pretty outdated, and i hated that with a passion.
    I was being reasonable and going off my experiences, we raided with decent difficulty for a few weeks then the "perfect strat" becomes public and its easy farming til next expansion.
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    Keith Dragoon - Ambassador of Artz and Adorable

  6. #56
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    To those who don't like the WoW player base, guess what. Port Jeuno shout chat is the new Barrens Chat.
    (0)

    Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.

  7. #57
    Player
    Sushi's Avatar
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    Mar 2011
    Location
    Gradania
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    Character
    Sushi Meow
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Theon View Post

    FFXI easier than wow,LOL thanks for the laughs.
    yes it is , i said before, you are mixing the concept of cruel and hard

    for example: ff hard in a way that don't show up the debuffs or buffs on players. all you can do is to check the log window all the time.

    i'd say this is very cruel for your eyes!

    on the other side, wow makes the fight very dynamic, how you control your character effectively is the key to win the fight including pve and pvp. compare to ffxi , auto-atk... except skillchain, wow has almost everything ffxi has(debuff, buff), and wow has way more crowd control abilities (sheep,hex,fear,shackle, roots, hibernate, banish,seduction,chains of ice, feral charge,Wing clip,frost trap, mind flay,earthbind totem, kidney shot, cheap shot,charm,cyclone,frost nova,sap,slow.......) which make every fight to have versatile strategies.

    ff11 is the slow mode , even when you run and accidentally passing by another character will have the collision effect that obstruct you from running smoothly, how can this make the fight more dynamic? huh?
    (0)
    Last edited by Sushi; 03-20-2011 at 03:57 AM.

  8. #58
    Player
    Abriael's Avatar
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    Mar 2011
    Location
    Ul'Dah
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    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Sushi View Post
    on the other side, wow makes the fight very dynamic, how you control your character effectively is the key to win the fight including pve and pvp. compare to ffxi , auto-atk... except skillchain, wow has almost everything ffxi has(debuff, buff), and wow has way more crowd control abilities (sheep,hex,fear,shackle, roots, hibernate, banish,seduction,snare, kidney shot, cheap shot,charm,cyclone,frost nova,sap,slow.......) which makes every fight to have versatile strategies.
    twitchy != hard.
    (0)

  9. #59
    Player
    Betelgeuzah's Avatar
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    Character
    Captain Lalafist
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    Odin
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    Arcanist Lv 82
    This is an example for the moderators of a "thread that should be locked asap" ;o
    (0)

  10. #60
    Player
    Sushi's Avatar
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    Gradania
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    Character
    Sushi Meow
    World
    Balmung
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    Conjurer Lv 70
    Quote Originally Posted by Abriael View Post
    twitchy != hard.
    twitchy... when you use those abilities you don't just use your fingers but also use your brain ok? and brain is more important than fingers in order to react quickly and flash an idea or strategy according to the situation in an arena to effectivly fight agains other players.

    Im not saying wow is hard because it has more abilities.

    im saying how you use those abilities effectively and beautifully to win another player or a boss is the hardest part.

    wow hardest mode is pvp = not fighting a computer but a human. that's very challenging.

    well Wrath of lich king is very easy that i know, I prefer lv 60 before + burning cursade and CTM.
    (0)
    Last edited by Sushi; 03-20-2011 at 04:50 AM.

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