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  1. #1
    Player
    Wilbow's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    46
    Character
    Wolff Umbra
    World
    Leviathan
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Rhyn View Post
    Reality check, spear is still garbage. +10% chance to crit is nowhere near +10% damage. Crit multiplier is 1.4x now. So it is just above 0.4x (due to crit dmg scaling) of the new balance. 0.2x of the old balance. It should have been 20% if it was supposed to be competetive. That way it would have been 0.8% of the new 10% balance, and won't pass it even at the end of the raid tier. Or 15% if it was supposed to be around 0.6x of the new balance.
    Yeah, I get the impression that people forget that crits are 1.4x and NOT 2x, a fact that completely changes how you look at spear's usefulness. At best, we're looking at it being around half as good as balance with the right comp at the end of this tier.

    As somebody who mains WHM rather than AST, my question is (with the new SB skills) if it's statistically worth it to use AoE spear or just to throw it away for another chance at AoE balance.

    Because if AoE spear isn't worth throwing if you get unlucky enough to get it, AST QoL hasn't really improved at all has it?


    @Richard: While heals don't benefit from Balance, HEALERS definitely can. If an expanded Balance comes along, I'm totally snapshotting my Aero II/III ASAP and then again right before it drops. So for me as a WHM, it's about ~45 seconds of doing ~7-10% more damage on average (depending on how many Stone IVs I can throw out).

    If we assume I'd hit the 75th percentile for WHM on FFLOGs, I'm doing ~1k DPS, so that Balance is giving me ALONE an extra 4k damage (8.5% damage increase for 45 seconds). It's not much compared to DPS, but it's not nothing.
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    Last edited by Wilbow; 07-18-2017 at 10:15 PM.