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  1. #101
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ahki View Post
    You really need to take off the rose-tinted glasses. Your job is stepping on way too many toes. You can heal for as much if not more than a WHM, you have shields that are stronger and more efficient, and to top it all off you have the cards. You are not in line with the other healers, you are above them.
    Huh?

    Ast is the lowest dps out of the 3 healers

    Ast is the 2nd strongest healer out of the healer

    I am not getting into a crap debate

    Whm legit pumps out better HPS then ast and DPS

    SCh pumps out more mitigation then ast

    Ast provides buffs and provide healing base upon the partner they are with

    People always compare 1 skill to another but do not compare the whole job

    Compare ast in noct sec to a sch... schollar gives more mitigation throughout the entire fight with sacred soil, adol+ deployment tactics ...etc etc etc
    (14)

  2. #102
    Player
    Lyrai_Celestine's Avatar
    Join Date
    Jul 2017
    Posts
    131
    Character
    Lyrai Celestine
    World
    Sargatanas
    Main Class
    Paladin Lv 70
    I'd say AST's change is a very good one, just because of Spear finally being a viable card in any situation. A free freakin' Battle Litany! More crits for your best DPS / whole team!

    Moreover, being able to undraw both RR and Spread along with Draw makes the card system as a whole, imo, solidified.

    And with that, Balance is balanced. Sooner or later, everyone will get used to this change.
    (3)

  3. #103
    Player
    simiii's Avatar
    Join Date
    May 2015
    Posts
    48
    Character
    Inori Yuzuriiha
    World
    Famfrit
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Ahki View Post
    I really don't mean to rain on your parade, seeing as how balancing balance was necessary, but how exactly has balance been achieved within the healing community? This was just another AST buff.
    Ikr? I already gave up on my whm. Not gonna lie tho this buff only buffs the 90% who can't manipulate there cards for best chance to get a aoe balance. I could get 5-6 aoe balances no problem. But now I don't even have to try anymore.
    (1)

  4. #104
    Player
    AlphaSonic's Avatar
    Join Date
    Jan 2015
    Posts
    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    IMO as WHM main AST changes were for the good direction. It actually makes him less reliant to Balance and makes it easier to track how much DPS AST will give on average in fights so it can be balanced with the other healers.
    (0)

  5. #105
    Player
    Yhisa's Avatar
    Join Date
    Aug 2013
    Posts
    413
    Character
    Susubi Subi
    World
    Phoenix
    Main Class
    Astrologian Lv 90
    And i swear to god... if i see another "adol is weaker then aspect benefit" i will slap u with my deck of cards

    Sch can change adol to benefit the situation large aoe dmg incoming? No problem sacred soil+adol+deployment tactics

    "But its on cooldown"

    So what it still wrecks ast raid mitigation

    Every scholar i seen on the forum always make this silly excuses

    "It require aetherflow stacks"
    "It have a cooldown"
    "You got regains" - not in noct sect
    "You got cards" -you have fairy
    "You have better mp" - which also can be apply to u

    I want someone to do a math for a 3min fight by compare sch and ast.... u will find out sch will destroy ast in the mitigation department
    (4)

  6. #106
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Yhisa View Post
    .
    Sacred Soil is a waste of aether stacks compared to the other skills that fight for that spot in our arsenal. I've almost never seen it be useful in 4.0 content in spite of liberal testing as the other abilities are simply far better, especially with our nerfed status from before. Now that aetherflow has been buffed it might be actually viable again, but prior to this patch it might as well have not belonged on your hotbar at all. Also the 'you have a faerie' thing is kind of silly given the fact that they nerfed their base potencies to account for Fey Union which is pretty useless given the draw backs and that even then without it our potencies are garbage. Without the faerie, SCH's have almost no potency at all and that's how it's always been balanced. Plus anyone whose actually played the class can tell you stories upon stories of their horrible AI, particularly for Eos who seems to only respond when she pleases or five seconds too late.

    Also people have done the math, Noct stance was far /FAR/ better than SCH in every way shape and form. It still is, except that now Sacred Soil is somewhat usable. However that didn't change the fact that if an AST decided to stay in Noct stance this expansion, you literally could not tell them to switch because they did your one gimmick better than you could hope for. (That instant cast, CHEAPER, and higher potency benefic being the chief reason.)
    (6)

  7. #107
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Despite the salt barrage from both ASTs and non-ASTs over the changes, I'm actually pretty happy with them. Balance's previous contribution to an "average" raid group was about 600 DPS overall considering relatively stable median RNG (ie AOEing one successfully every 2 minutes). Now that contribution is down to 300 DPS, NOT factoring in the new Spear change or any possible "extra" AOE Balances people might somehow be able to squeeze out of being able to click off card draws now. 300 extra personal DPS is easily a value WHMs and SCHs can reach, and assuming all three can handle the healing load of Omega Savage today more casual/midcore raid comps SHOULD be letting their healers roll with whatever they're most comfortable with (hardcores will probably still mandate an AST, but they're the types to get a lot more mileage out of Balance anyway, even in it's neutered form).

    Seriously, this is the change I've been calling for since the middle of Heavensward, and I'm glad the developers finally listened. Even now Balance is STILL going to be "jackpot card número uno", but at least now the impact it has is less severe, which in turn makes the impact of NOT drawing it less severe as well. I'm looking forward to being viewed more as a universal utility provider and less of a walking DPS dispenser, at least on a personal level.
    (4)

  8. #108
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Quote Originally Posted by Ahki View Post
    You can heal for as much if not more than a WHM,
    if not more than a WHM
    more than a WHM
    I want whatever you are smoking it seems strong
    (6)
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

  9. #109
    Player
    RulerOfPotaoes's Avatar
    Join Date
    Jul 2015
    Posts
    73
    Character
    Drafus Thicc'rod
    World
    Faerie
    Main Class
    White Mage Lv 100
    Did someone say SCH provides better damage mitagation than AST? How? Am i missing something?
    (1)

  10. #110
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Novak_04 View Post
    They nerfed Balance, yes, but they gave us a better Spear. I call that a win...
    i love this change

    I am no longer on "Must draw balance" meme, with the nerf of balance, it is still useful and powerful, and spear finally got some good use

    now I have Spear, Arrow and Balance could be use, we are now less affected by RNG in a certain way

    and they have not touch my healing potency which is great
    (0)

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