With the change to Spear effect, as a monk, I stand erected.![]()


Honestly like others have said, hard to be annoyed about the balance change when they buffed one of our most useless cards so we have options rather than tearing our hair out that we cant draw a balance.
On the one hand I like meaningful choices, on the other wow is the ast community not the worst group of players in ff14?


This is a really pointless comment to make. AST players are not "the worst community in ff14" any more than the constant complaining and insulting from WHM/SCH players. In any job is a group of people who are just in general awful people to be around and insulting a full class of people for the job they play solves literally nothing.
cerise leclaire
(bad omnicrafter & terrible astrologian)


Hm. Reading over all this I wonder if some people forget the 5-10% crit is merely a proc chance as opposed to a 100% (other)status as it was before.
Basically you may not even get a crit proc in that 30sec if your unlucky, even less so if the ast feels benevolent enough to spread the effects aoe.
FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
Currently moved to Leviathan
I remember the Alpha days when even breathing lagged you
Spear lasts 20 seconds, according to patch notes. Is it different in-game?Hm. Reading over all this I wonder if some people forget the 5-10% crit is merely a proc chance as opposed to a 100% (other)status as it was before.
Basically you may not even get a crit proc in that 30sec if your unlucky, even less so if the ast feels benevolent enough to spread the effects aoe.
The problem is not one single thing looked at in a vacuum. A slight crit buff is not amazing in and of itself. The problem is AST was already tune well above the other healers. Ask yourself this, is there any reason at all to ever make a party without an AST? The answer is of course no, never. Asking the same question of whm or sch and the answer would become "well sch probably provides some more utility so it's better than whm but it's not that big of a deal." The is the problem, AST is clearly OP. Now we ask another question, what is stopping all raid comps from being AST/AST and ignoring the other healers entirely? There are only two reasons and both are entirely arbitrary. The first is that now the game just flat out disallows, and the second is card buffs not stacking. Basically AST is so OP they had to make completely arbitrary rules to get the playerbase to even use another healing job.Hm. Reading over all this I wonder if some people forget the 5-10% crit is merely a proc chance as opposed to a 100% (other)status as it was before.
Basically you may not even get a crit proc in that 30sec if your unlucky, even less so if the ast feels benevolent enough to spread the effects aoe.
That is SE figuratively saying "we have failed so spectacularly at game balance we must force comps on the players just so that some jobs get any use at all." Do you understand now why people are so upset?
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