I predict a lot of happy Dragoons. Haven't leveled the class but it looks like the complaint I kept seeing has been addressed.
Looks like Warrior got some... interesting... changes.
- It will be easier to keep up self healing in Defiance, and also easier to deal more DPS in Deliverance.
- You will want to spam either Unchained or Inner Release, BUT you will still need to be smart about which one of them you are spamming. I'd say in raids this is going to be about whether you're the one with boss aggro or not. And in Dungeons... which stance you're spending all your time in (which is really about your confidence in your DPS and your ability to stay at the top of the threat table without going into Defiance).
Strength on iLevel 290 tank accessories. It will be very interesting see HOW MUCH. But I suspect the amount is directly tied to 'enough to get them to ditch those HW accessories.'
(based on this, I kitted myself in a full set of Fending Accessories last week).
The Paladin nerf is not the one that was announced in the Live Letter. Close, but a little different. In LL they said they would make it have a longer cooldown, instead they nerfed it's potency. I suppose this means they like the new Paladin strat of spamming it to get guage procs - but just felt that tactic was too powerful. I spam the spell, but I don't like it at all... Anything with a cast time just feels... wrong... to me.
With all of the utility still on Paladin, I'm predicting an eventual meta that has WAR MT, PLD OT, and DRK just being something for playing around in dungeons... Maybe I'll see that differently once I get DRK to 70 (hit 62 right before server went down) and can compare all 3 in raid content. But right now it feels like they kinda 'forgot' to figure out what you're supposed to do with that Job... (and I do NOT like my meta prediction one bit. I like to be able to swap it up and I prefer when the choice of MT/OT is just about fight phase swap or the mood of the two players... and not 'built into the job' - but "utility" skills really shine on an OT, and can be a good way to wipe a pull when trying to 'get into position to use' when MTing. Sure PLD makes a great tank, but it's also the only tank that makes a great, not just good, OT...)