Page 3 of 12 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 120
  1. #21
    Player
    Angry_Evil's Avatar
    Join Date
    Jul 2017
    Posts
    129
    Character
    Angry Evil
    World
    Cerberus
    Main Class
    Summoner Lv 80
    It boggles my mind(ever since live letter) that bahamut size changing didn't make it to 4.05 when it should be there ON RELEASE. Did this thought never crossed devs minds?
    It's almost as if square have no idea what they're doing.
    (6)

  2. #22
    Player
    Esp's Avatar
    Join Date
    Aug 2015
    Posts
    689
    Character
    Espikes Darkwind
    World
    Behemoth
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Amelia_Pond_Behemoth View Post
    I'll be interested to see how this works. If it works for each enemy hit, this could go a long way towards restoring MP and allowing more DA-AD spam.
    This was my thoughts as well, however we still need mitigation and quite a lot of other fixes. Please let this restore quite a bit of MP on each hit...I NEED my DA-AD spam back! Lol

    Also SE, why no Dark Passenger change? *Cry*
    (2)
    Last edited by Esp; 07-18-2017 at 03:31 PM.

  3. #23
    Player
    OmegaFlare's Avatar
    Join Date
    Aug 2013
    Posts
    179
    Character
    Omega Flare
    World
    Malboro
    Main Class
    Conjurer Lv 70
    So for white mage, confession stack is granted whenever medica II is cast or whenever medica II ticks?
    (2)

  4. #24
    Player
    Syfurion's Avatar
    Join Date
    Jun 2017
    Location
    Limsa
    Posts
    172
    Character
    Vahette Lauclaire
    World
    Lamia
    Main Class
    Warrior Lv 90
    The WAR changes are literally everything I wanted, and life leech off Steel Cyclone as a completely out of left field buff that I hadn't even considered, and it sounds amazing.
    (5)
    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.

  5. #25
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    my only complain is the tomes that is get back to 450 forcing the god ol' 11 week for equip one jobs throught tomes.
    i had hoped we was going to stay at 900 per week allowing player to have more freedom to play different jobs. well i guess it's over ^^
    (10)

  6. #26
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    484
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by silentwindfr View Post
    snip
    The 900 per week was simply to help players gear up before the expansion hits. Keeping it at 900 cap when content is still very new and relevant makes people who try to always cap burn out much faster than when the cap barely matters, like the 1-2 months before an expansion.
    (10)
    Last edited by magnanimousCynic; 07-20-2017 at 05:51 PM.
    I was the Almighty Enkidu for April Fools 2017.

    Quote Originally Posted by Beckett View Post
    To be fair, it's not so much a flame war as it's 12 pages of people agreeing the OP is an idiot.

  7. #27
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    I'm glad for all these buffs, but they didn't do anything at all for SMN?
    Now it's definitely outclassed by RDM and BLM. What a shame.
    I'm sorry for SMN mains. :/ I would at least given them a
    kiss on the knee and return them, Sustain...
    (18)

  8. #28
    Player
    Odstarva's Avatar
    Join Date
    Mar 2015
    Location
    Ilsabard
    Posts
    606
    Character
    Sophia Ladislava
    World
    Twintania
    Main Class
    Dark Knight Lv 100


    The red text is key for me here. Glad I stuck to my guns and melded STR VI into my accessories.

    (3)

  9. #29
    Player
    Lyraele's Avatar
    Join Date
    Oct 2016
    Posts
    143
    Character
    Lyraele Inglorion
    World
    Midgardsormr
    Main Class
    Paladin Lv 70
    The treasure chests for Savage seems to be excessively miserly. If I'm reading it right, any group that has someone that has cleared it once during the week cuts the loot in half? And if over half the group has cleared it, no loot drops? And that's on top of only being allowed one item per section per week? Am I reading that correctly? If people are only allowed one item per section per week, why penalize the people who haven't gotten an item but are running with people that have beaten it for the week? Even worse given that if you didn't win anything in your first clear of the week, there's a chance you won't even see drops for the rest of the week. Or am I completely misreading that section?
    (3)

  10. #30
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Lyraele View Post
    The treasure chests for Savage seems to be excessively miserly. If I'm reading it right, any group that has someone that has cleared it once during the week cuts the loot in half? And if over half the group has cleared it, no loot drops? And that's on top of only being allowed one item per section per week? Am I reading that correctly? If people are only allowed one item per section per week, why penalize the people who haven't gotten an item but are running with people that have beaten it for the week? Even worse given that if you didn't win anything in your first clear of the week, there's a chance you won't even see drops for the rest of the week. Or am I completely misreading that section?
    Isn't this exactly how it was in HW?
    (10)

Page 3 of 12 FirstFirst 1 2 3 4 5 ... LastLast