You want control of the run that you are not entitled to as a non-tank.Most retarded argument ever made in history "just play tank yourself".
I think it's definitely more logical than wherever it is you're coming from.
You want control of the run that you are not entitled to as a non-tank.Most retarded argument ever made in history "just play tank yourself".
I think it's definitely more logical than wherever it is you're coming from.
I pull as much as possible in 70 dungeons, but I look at the party beforehand.
-If both dps are new 70's, then I don't want to spend 5 min tanking 20mobs each pull.
-If healer is a new 70, I ask them what they prefer most of the time.
-If on the first pull dps don't use aoe abilities and single target, I stop large pulls (some dps refuse to aoe for some reason).
Other than that, I don't see much point of pulling slow.
In leveling Dungeon I pull as much as reasonably possible. If we wipe then I change pace.
If it is a FC group, I purposely pull too much just to screw with our healers.
Playing as AST/BRD, I can't stand when the tank waits between pulls, or gives all the bosses an epic stare-down before pulling them. If I am with a FC healer (as dps) or DPS (as healer) we will pull the next pack and just have the dps tank it if the tank doesn't grab them... unless the tank is genuinely new/fresh 70
I'm not entitled to anything as a tank.
If the rest of the party can't keep up with what I do I can't go "omg guys. I'm the tank. I'm entitled to having it go MY way. Git gud!"
Get it into your head already. GDI.
Last edited by Faliandra; 07-17-2017 at 11:55 PM.
As tank you are expected to be the one making pulls. Proper party procedure. Get it into your head already, GDI.I'm not entitled to anything as a tank.
Hence why
1) It's the tank's responsibility to make pulls that both they and their party can handle
2) if anyone else tries to pull, I assume they must also want to tank whatever they just pulled
That's the thing, if I'm tanking, and you feel confident we can do more, please just ask. There's only one situation in which I'll say no really, and that's if I'm new to the dungeon (which I will mention anyway, I just tend to be extra cautious if I'm new because I don't want things to go wrong and therefore I take a "Better safe than sorry" approach). I'm generally a steady tank, but am almost always OK with going for more if people ask. Communication will go a long way with me. I'll work with the group's wishes most of the time, but I'm no mind reader, so you need to tell me!
The group might want it but not have the capability to do it. As a tank, part of your job is gauging the limits of the group with regards to pulls. If they're asking for more than they can handle and insist on it and you wipe, you could still get blamed for it. It does happen. So you have to know the group's limits.
Last edited by Paladinleeds; 07-17-2017 at 11:51 PM.
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
Why does 1 person get to decide the flow of the dungeon? If everyone else wants to pull large, why not oblige them? You're literally the smallest factor in the success of large pulls.
In fairness, it's rarely more than one person who mentions pulling big. The tank may ask at the start of the dungeon, but it's rare to get a reply -- an actual miracle if the rest of the party speaks up.
Also on that thought: the person who objects may know they're incapable of handling big pulls. This would be the case for a tank (they don't know the dungeon and aren't comfortable) or the healer (all sorts of things can go wrong here)!
A small part of me is convinced you're a troll but on the off chance I'm wrong...
You do not have "control of the run" as a tank. You are not "entitled" to anything special as a tank other than (probably) Adventurer in Need and my gratitude for doing a role I don't enjoy.
Also my inner healer can't help it - how much control do you have as a tank if the healer doesn't heal you? A remote control car is fun but without batteries it's just dead on the pavement.
Yup, until I get comfortable and more knowledgeable about the changes that were made to tanks, I will be pulling smaller(probably not 1 group of three only, but probably 2). Once I'm comfortable and confident I can handle more, and the healer agrees/mentions they can handle more, then I will pull larger.
As for healing...I have to fix my skillbars still for that, then I will try it out with (hopefully) smaller pulls.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.