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  1. #11
    Player
    Faliandra's Avatar
    Join Date
    Dec 2016
    Posts
    478
    Character
    Lumielle Whisperwind
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by silverlunarfox View Post
    That's when death happens. .
    So what if death happens? You learn most from trial and error.

    Gosh y'all act like theres actually any consequences for wiping/dying.

    Do you feel any rl pain if you die in the game? or is it cos a wipe makes the dungeon take longer when your baby pulls are the no. 1 thing that make em take longer than neccessary in the first place?

    Remember when in some old school MMORPGs you lost like 2-4% of your exp progress every time you died? Cos I do, and those 2-4% took like 2 hours to farm. So THAT was painful.
    Nowadays? What consequences do I get from wiping? A weakness debuff that lasts what....90 seconds? Oh noes. /panic


    Quote Originally Posted by Eldevern View Post
    Players who want big pull seem to imagine we all play tank as main and then we necessary have the last highest gear. What if not? They forget this is not only a matter of keeping enimity but damages we and healer can handle.
    I dont main tank, its the least played class by me and this game is the first game where I even ever touched one. Can we please stop pretending like its hard to remember a few common sense rules like turning bosses away from the rest of the party
    and trying to gather your pulls close enough so they get hit by AoEs? And then acting up on it and like, spam a couple flash/overpower/unleash to keep hate + pushing a few cooldown buttons?

    Dungeons arent hard. no matter your role. Big pulls only do one thing: They make you use more of your resources, ultimately making you a better player. It does NOT matter if you wipe while you learn.
    (4)
    Last edited by Faliandra; 07-17-2017 at 10:33 PM.