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  1. #26
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    847
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    You mean a stopwatch with a split lap function? Yes I used that too, and got a 3 second value. But don't take my word for it, the next step would be record some footage and measure it to your heart's content off there - anyone is welcome to try.

    As for turrets not being affected by weapons nor skillspeed, this has been known since Heavensward, and nothing so far leads me to believe that has changed. I don't know why you're bringing weapons up at all.

    If it is the case that turrets fire at a greater than 3 second interval, that can only be a good thing for Turret Overload, as the breakeven point assumes a 3 second interval (30s = 10 attacks @ 3s, 80 potency attacks = 800 potency). A longer default autoattack interval only increases the degree to which Turret Overload is a dps increase.
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    Last edited by Myon88; 07-17-2017 at 08:29 PM.