Quote Originally Posted by Wavaryen View Post
Um, did you not read the live letter?

They said that a class being easier does not matter to them. They made RDM easy, and powerful.
Did you read my post, or your own post? They said that they don't care a class is easy. They never said they balanced the class based on what's "fun" for certain "playstyles". I know that they said a class being easier doesn't matter to them. I'm saying that's pigheaded.

Quote Originally Posted by Wavaryen View Post
Balance would be the classes have closer numbers near each other I can agree with that, but rewarding a class just because it is tougher? Can't happen in a mmo with a wide range of player skill. The devs focus more on classes having flavor, not rewarding how tough things are. The people who want a tough class that tests them to the limits are vastly out number by the people who just want a class that is fun and rewarding. RDM and Sam are both design around that.
Rewarding a class because it is tougher is often a common thing in MMOs. In many games really. In some fighting games characters that are high risk are also some of the most dominant characters because of their damage and tools. Almost any game with differing levels of skill have "wide range," do not act like MMOs are different. Every class should have flavor, but the flavor is ultimately irrelevant when optimization is taken into consideration. You are talking in circles at this point.

The people who want tough classes will always be outnumbered by people who want easy classes, but simultaneously the people who are actually skilled at the game also are vastly outnumbered by people who aren't as good. It doesn't mean they shouldn't be rewarded. It's the same thing as raiding in Savage or killing Extremes. Most players don't do them. Does this mean that Savage, Extreme and other content should be based around pure "flavor" and nothing more? They should not get any extra gear, extra rewards or loot? That PoTD 101-200 and anything similar after the fact should be brought down, so that all the rewards like the Black Pegasus are available to floor 1-100 as well? It's just utter nonsense. You're implying people play for difficulty for the sake of it. More people play for the rewards than anything. This is just a fact. That's specifically why people raid to begin with. I guess you weren't around for the huge debate around hunts giving gear away for free in 2.x that was the same ilvl as Second Coil gear. Raiders constantly complaining their gear was "invalidated," and that their accomplishments meant nothing. Most people do not play this game for the sake of getting their butts kicked, period.

Quote Originally Posted by Wavaryen View Post
That is why sam and red are not getting a nerf next patch, and they tweaking some numbers for blm and some other classes. You won't be seeing nerfs to both classes for awhile at least. (nerfs always happens)
I have not mentioned SAM and RDM getting nerfed once. This is completely irrelevant to what I am saying.