All the wyvern hate on this forum makes me really sad for this game.

After reading through several replies, it's become clear to me that people are only concerned with seeing high numbers off their melee as typical without taking into account any benefits or consequences of other factors involved.

If a wyvern partner is added to dragoon, that does not mean that the player will suddenly be a wet noodle flailing about like a sissy in front of a mob. What it infers, is that some of the stats will be split and placed on the second body, and the end result is still the same output. The total output of a dragoon plus wyvern will be the same as a dragoon without wyvern whichever route SE ultimately takes.

Wyvern plus dragoon is actually far more powerful if you look at the XI model, and assume some of the basics will still be in place.
Lance is traditionally a high delay weapon, this is instantly made moot with the high dps a wyvern brings in. So a dragoon may use stronger, higher delay weapons but maintain fast dps. No other class can do that.

Wyvern and dragoon do high damage but because its split between two bodies, any enmity gained is also. So dragoon plus wyvern can safely do more damage dealing moves more frequently and have slower enmity gain. Currently, no other class can do that.

Wyvern is semi automated and doesn't require much if any distraction or micromanaging from the player.

Wyvern, in XI, was able to heal just as well as having a mage around if you knew how to take advantage of it. The verstility of being able to change the wyvern's "job", in tune, made the dragoon extremely versatile. If wyvern, worked in a similar fashion to XI, its like getting double the effect out of most of your equipped abilities.

Wyvern could emergency tank for different exploits or (run away!), allowing the dragoon to have more survivability.

Wyvern had unique and interesting features and aesthetic qualities. A lot of which could be advanced upon in this game. Wyvern can grow, learn new abilities, maybe be customizable to some degree, perhaps have armor upgrades to make them more powerful, and in turn the dragoon more powerful...
There's just so much potential.

So it makes me rather dismayed to see people pout and say they just want one or two jump attacks added to their lancer and somehow think the currently broken balance with the class will forever remain in tact. For those who just want a really strong super melee with a lance are doing themselves a great disservice if they believe that avenue is with a wyvernless dragoon.

If anything, I hope that maybe SE will do a compromise, and just make it so that dragoon will be in tact solo, but when he/she summons the wyvern, at that point the stat different is deducted and granted to the wyvern. Maybe a percentage so that improving your own stats will also improve the wyvern as well. In this way those who poo-poo the wyvern aren't forced to play with it summoned without consequence (but without benefit), and those who wish to use the wyvern may do so at any time they please.