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  1. #1
    Player
    HoLoFoNo's Avatar
    Join Date
    Nov 2015
    Posts
    189
    Character
    White Glint
    World
    Omega
    Main Class
    Monk Lv 70
    Quote Originally Posted by Wavaryen View Post
    I thought RDM had a mana bug that was letting them get more dps than they really should be?

    Also, in chat today people was saying how they liked how much tougher a class is, they don't want all classes to be brain dead like RDM and Sam. They don't mind working harder for dps because that is fun to them. This is one of them things you can't win them all.
    And I agree. It's not only about usefulness I know. I like the aesthetics, play style (unpopular opinion but I like having to be creative) and just general style of DRG. I like that it is punishing (I admit it is annoying to lose everything outside your control like on lakshimis ult or rocks in susano but things like finding the optimal lotd activation based on how fast your team is for susano is fun for me) but there's no point if I'm so much lower than everyone else. That's why I try not to judge based on play style or difficulty, the furthest I go is based on how much you can get away with in fights.

    In regard to the mana glitch... If that is indeed an oversight and is the main reason for RDM shitting out dps (here's where not actually having class experience bites you in the ass huh?) then I apologize for every time I've said RDM needs a nerf. If someone could gimme some rough numbers regarding how much this might actually contribute in a fight I would appreciate it. Honestly, I was convinced the that the dev team fucked up with RDM like they did with many others but in the opposite direction or it was to entice people to play the shiny new classes for the $$$
    (0)
    Last edited by HoLoFoNo; 07-16-2017 at 01:24 AM.

  2. #2
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by HoLoFoNo View Post
    In regard to the mana glitch... If that is indeed an oversight and is the main reason for RDM shitting out dps (here's where not actually having class experience bites you in the ass huh?) then I apologize for every time I've said RDM needs a nerf. If someone could gimme some rough numbers regarding how much this might actually contribute in a fight I would appreciate it. Honestly, I was convinced the that the dev team fucked up with RDM like they did with many others but in the opposite direction or it was to entice people to play the shiny new classes for the $$$
    In interest of full disclosure, I only learned of this glitch last night and without it still place in the 77th percentile on my best run of Lakshmi, at ~3370 points.

    EDIT: An FC mate and I were trying this out on a dummy. It looks like when your crystal is white, all mana spent and generated from black mana (and vice versa) is completely halved. The latter may be intentional as a punishment for imbalancing your mana, and its possible the former is an unintended side effect.
    (1)
    Last edited by Dualgunner; 07-16-2017 at 03:47 AM.