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  1. #1
    Player
    Kalocin's Avatar
    Join Date
    Jun 2017
    Posts
    270
    Character
    Letho Orwyth
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Faeon View Post
    It is a bad thing when you side line one tank and make the other two the meta, how is that not a bad thing?
    Isn't that more on the devs for not making encounters or the job more prevalent?

    I don't think players should be blamed on an underutilized job.
    (0)

  2. #2
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Kalocin View Post
    I don't think players should be blamed on an underutilized job.
    They should though. All tanks are equally viable for any end-game content ever since 2.1. What happens is that the top 1% players decide (with reasons tied to world first race in mind, not because it's the only viable option) that X job performs better than Y job. That's fine, since that is how world first race works. there is always X job performing slightly better enough to justify taking it over Y job.

    That said, quid of the remaining 99% players? Those are just sheeps disregarding jobs because "hurr durr they are bad" without having thought a second about it. They are the same people going full STR no tank stance in every content without any regard to their (random) team capacities since "hurr durr the top 1% manages it just fine in their fully synergized static".

    I'm not saying that some jobs aren't in a bad spot (DRG, BLM sorta) or straight up not working (hello SCH/MCH) with the current state of the game. But saying that a job is not working because sheeps aren't using it (PLD in 3.X, WAR in 4.0) is wrong.
    (0)

  3. #3
    Player
    Kalocin's Avatar
    Join Date
    Jun 2017
    Posts
    270
    Character
    Letho Orwyth
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kuwagami View Post
    But saying that a job is not working because sheeps aren't using it (PLD in 3.X, WAR in 4.0) is wrong.
    I said underutilized in the sense that the job's utility was not prevalent in encounters. For instance, magic blocking is something they could have done earlier. My response was in line with the development of Heavensward's encounters and the way War/Drk was designed. The crazy DPS checks obviously are going to bring up the topic of tank dps too, and yes, it is on the designer to make the jobs and encounters balanced properly. Ie. Giving Paladins Int down alongside reprisal, and Warriors' Storm's path/eye were very good with nothing comparable for Paladins.

    I can use the same idea now: There is currently no reason to use a dark knight as a main tank next to a paladin. You cannot blame a player for that. A paladin on Delta 4 will be able to eat a 2-stack lightning far easier then a dark knight can while pumping out comparable or better dps.

    That's not going to stop me from tanking it either, but it's certainly worth pointing the finger at the designers and questioning their balance decisions, not pointing the finger at the paladin who's going to do it better then I can by mitigation abilities alone.
    (2)
    Last edited by Kalocin; 07-13-2017 at 07:00 PM.