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  1. #11
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,967
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by YitharV2 View Post
    My personal opinion is that tanks can be more than just DPS with simplified rotations. I'm not against tank DPS. I just think there can be more depth to both tank DPS and mitigation.
    If people could make and maintain this as the goal of a given thread, maybe these arguments could finally stop beating around the bush and think-tank something useful. It seems like 90% of any given thread is either the promotion of a preference or beating common sense into those who believe that their preference and the actual game align when they do not. Rarely do they try to take the big picture and try to align the actual game with something that better serves a larger portion while alienating little to none of the population. Admittedly, though, that's really tough to do.

    I would LOVE to see mitigation be more engaging. At that point it becomes a nuanced tradeoff even in rotational skills, rather just an arsenal of bonus CDs, DPS could end up a whole lot more engaging, too. That may be beyond the current team though, or at least its assumed value of its development time necessary.
    (2)
    Last edited by Shurrikhan; 07-12-2017 at 06:38 AM.