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Thread: Dragoon pet

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  1. #11
    Player Andrien's Avatar
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    Mar 2011
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    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Efrye View Post
    Look, what I was trying to say is that those problems can be solved without skipping the pet. If you don't want the Wyvern to kite, then don't let them get hate. If you don't want them to attack whithout getting hate while the dragoon is kiting, then only make them attack when the dragoon attacks. There's no shortage of solutions, and there are a thousand ways of implementing a pet.

    As someone mentioned before, having a wyvern would be a good way to differentiate the job - even if it's only in appearance. The only reason why it's rejected seems to be
    a) because people are lacking basic understanding of math, and
    b) because all they can think of is an exact copy of the system in XI
    Your solutions only creates more complications. The favorable solution is to simply not divide the Dragoon strength with the pet. Also the sentence I highlighted is irrelevant. My proof is Dragoons in past Final Fantasy games and those after XI. I want to show you some examples.

    FF4 Kain Highwind
    FF7: Cid Highwind
    FF8: Ward Zabac. (Jump attack)
    FF9: Freya Crescent
    FF10: Kimahri. Also has Jump Attack
    FF13: Oerba Yun Fang.
    FF13 Versus: A female dragoon seen in trailers. Jumping on-board an airship.

    What do they have in common? Jump, and Lances. Easy to differentiate right? None of them had a pet. sooooo no to pets.
    (9)
    Last edited by Andrien; 11-04-2011 at 06:35 AM.

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