Quote Originally Posted by SargentToughie View Post
And yet I still feel like I'm being more valuable when I'm just cranking out as much hate as possible on either Samurai or Monk.
Because the tanking role isn't one where you are useful to your group by destroying your enemy's HP bar. You're useful by maintaining hate and synergyzing with your healer to not die. Once those 2 points are done, your job as a tank is done, and you can optimize further by pushing out dps where you can to help your group on top of your tank duty.

If you do not find fun or fulfillment in being a tank in 4.0, I do wonder where you found any of those until now. Because the job hasn't changed one bit ever since early 2.0. Tank and Spank shit, spank harder if the tanking part is only making up for 10% of your attention.

With that said, I'd like to add that optimizing tank play is actually way more fun and fulfilling than optimizing DPS. Because optimizing tank requires to live-adapt to each and every group and encounter you'll meet. Whereas optimizing DPs roles is just forging your muscle memory and repeating the same mundane rotation ad nauseam with little to no variation to adapt to mechanics. Where is the fun in that? I will never know.