Quote Originally Posted by saber_alter View Post
prior to 4.01 it was a 15dps loss outside of grit. with the damage increase to Bloodspiller more information is needed.
To this day, I still dont understand why it was a potency loss in 4.0.
our SE combo is 680 total potency for 3 GCD, so 226.67 potency average/GCD. Even with the old 380 potency from BS, that was still ~153 potency gain from BS over 140 from DA.
It was a small difference and given that you do take the risk of TBN not breaking (if you don't time it right or at the right opportunity), DA is much more safe to use.


Personally, I love the DA design. it's burst damage through mechanical input rather than passive dmg buff. It feels very engaging, especially since we have less oGDC than 3.0.
I really love 4.0 even though I think DRK could need a slight damage boost overall but that's just tweaks on potency numbers and maybe extending TBN duration to 6 sec (same as Inner Beast and equivalent of 2 server ticks).
The class itself is solid IMO.