Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 38
  1. #11
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by GunZLegend View Post
    Dunno why you don't DA Syphon considering you just get the mana you spent on it right back unless you were incredibly low. The playstyle is fine, but after reading so much of the changes, it bothers me how you have such an active boost in damage and yet DRK still deals the least amount of damage compared to the other two tanks. (Why is the Greatsword wielder doing less than the Sword and Board class?)
    Paladins are broken. Don't lament something that's going to be nerfed.
    (1)

  2. #12
    Player
    Tila's Avatar
    Join Date
    Jun 2015
    Posts
    281
    Character
    Tila Beauguerre
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by GunZLegend View Post
    Dunno why you don't DA Syphon considering you just get the mana you spent on it right back unless you were incredibly low. The playstyle is fine, but after reading so much of the changes, it bothers me how you have such an active boost in damage and yet DRK still deals the least amount of damage compared to the other two tanks. (Why is the Greatsword wielder doing less than the Sword and Board class?)
    Because you DA syphon still only gives you one DA worth of mana. When you also have Soul Eater, Carve and Split, and Blood Spiller fighting for a DA, as well as TBN also using a DA worth of mana, its a no brainer why you wouldn't always use DA on syphon strike. Syphon strike is the -last- thing you'll use DA on.

    Try to think about the class as a whole before posting.
    (0)

  3. #13
    Player
    MauvaisOeil's Avatar
    Join Date
    Mar 2017
    Posts
    297
    Character
    Jaghatai Dotharl
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    nvm post deleted the forum redirected my answer on an other topic after logging in.
    (0)
    Last edited by MauvaisOeil; 07-04-2017 at 03:48 AM.

  4. #14
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Galgarion View Post
    Paladins are broken. Don't lament something that's going to be nerfed.
    Because breaking a class done right for once is just that much easier than fixing the others.

    /clap
    (1)

  5. #15
    Player Giubba's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Athmas Bloedornnsyn
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Alyx View Post
    Why was it decided that players want to use Dark Arts before every attack? When I'm soloing, I find myself mashing the button 3-4 times per DPS rotation, or every other one.

    The way Dark Arts was back in 3.0 was fine; at the end of a combo, or with Carve and Spit for the damage <-> mana tradeoff. Dark Arts and Abyssal Drain could only be used about 3 or 4 times, and Dark Passenger was on a cooldown.

    At that point, usage of Dark Arts was a choice for effect. Now, it's just a button we spam for damage. Why??
    At this point they should use it like a let's say x second effect that last for a syphon strike and soul eater.
    (2)

  6. #16
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Because breaking a class done right for once is just that much easier than fixing the others.

    /clap
    Exactly this. PLD is in a great spot and is perfectly balanced; its only that the other 2 tanks are undertuned and should be brought up to PLDs level, it shouldn't be the other way around. DRK and WAR need adjustments, not PLD.

    Quote Originally Posted by Tila View Post
    snip
    Yup, and as a result i rarely find myself using DA on syphon strike unless it's during a Delirium + BW window or if i can get a whole load of mana back quickly by using sole survivor on a add or something and even then i rarely use it. i simply dont understand the choice behind making Syphon strike being able to be enhanced by DA.
    (0)
    Last edited by VenKitsune; 07-04-2017 at 05:43 AM.

  7. #17
    Player
    Tila's Avatar
    Join Date
    Jun 2015
    Posts
    281
    Character
    Tila Beauguerre
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by VenKitsune View Post
    Exactly this. PLD is in a great spot and is perfectly balanced; its only that the other 2 tanks are undertuned and should be brought up to PLDs level, it shouldn't be the other way around. DRK and WAR need adjustments, not PLD.



    Yup, and as a result i rarely find myself using DA on syphon strike unless it's during a Delirium + BW window or if i can get a whole load of mana back quickly by using sole survivor on a add or something and even then i rarely use it. i simply dont understand the choice behind making Syphon strike being able to be enhanced by DA.
    I think it was something made for lower level tanking where you would have excess mana.
    (0)

  8. #18
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Lannybaby View Post
    If you don't want to use it on every dps rotation, or every other one, then don't.
    Is this even a serious answer? Because if it is, you should be ashamed to call yourself a dark knight.
    (1)

  9. #19
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SyzzleSpark View Post
    Its a love-it-or-hate-it kinda thing, but its far from being a problem that needs addressed. There are far more pressing issues to worry about with the tanks and DRK right now.

    If you don't like mashing lots of buttons DRK was never for you, in 3.x or now.
    I actually loved DRK in 3.0 once I got good at handling it, it was very rewarding and satisfying to play. 4.0 DRK however does not feel rewarding, satisfying or fun to play at all, and the spamming Dark Arts is the biggest problem for me in 4.0, far more so than PLD or WAR, and I play both PLD and WAR regularly. Not complaining about it until they do other stuff is silly, because they're going to fix all three at the same time. They're not going to emergency balance patch a single class, they're going to wait until every class gets adjusted in a big single patch and do it together, so leave feedback now so they can make the adjustments we want.
    (3)

  10. #20
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    764
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    I like the way it feels in single target and keeps things busy without being needlessly convoluted like before with the plethora of ogcds that were fire and forget. The only thing I'd change is remove Dark Arts from Abyssal Drain and have it boost Salted Earth and Salted Earth will drain health from enemies instead.
    (0)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast