Those ahead of my Machinist who can play the job well find themselves in the ballpark of 10% less. Someone has to be last.

A few tweaks fine. But lets not pretend a little challenge compared to the braindead 1234 of every other job, and thus a slightly lower metric, requires another huge overhaul. Game is boring enough as it is. Overall output could be tuned with the most minor potency adjustments and people optimising their gameplay. From a non-direct comparison to other classes, people on server linkshells seem to find their dps fine; and as I level, so do I.