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  1. #1
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    By the way, dunno if anyone here knows or would be interested but I stumbled on a Macro that is working wonders for me. Got the idea from when we had Thunder 3/Thunder 2 macros for Blackmage.

    /micon Jolt
    /ac Impact <t>
    /ac Jolt <t>

    Seeing as there is NO reason to not use impact over Jolt, this will use Impact every time it is up. If it can't it will use Jolt II, tested it out in a 70 dungeon with no errors or slow downs that I could see. You will get a constant error about "Cant cast during" but eh.
    (3)
    Last edited by AlphaFox; 07-01-2017 at 02:42 AM.

  2. #2
    Player
    GospelVhae's Avatar
    Join Date
    Nov 2016
    Posts
    44
    Character
    Freyja Crescent
    World
    Tonberry
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by AlphaFox View Post
    By the way, dunno if anyone here knows or would be interested but I stumbled on a Macro that is working wonders for me. Got the idea from when we had Thunder 3/Thunder 2 macros for Blackmage.

    /micon Jolt
    /ac Impact <t>
    /ac Jolt <t>

    Seeing as there is NO reason to not use impact over Jolt, this will use Impact every time it is up. If it can't it will use Jolt II, tested it out in a 70 dungeon with no errors or slow downs that I could see. You will get a constant error about "Cant cast during" but eh.
    Thanks for this! I totally forgot this was a thing. I use something similar for Dragoon

    /macroicon "Fang and Claw"
    /ac "Fang and Claw"
    /ac "Wheeling Thrust"
    (0)

  3. #3
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by AlphaFox View Post
    By the way, dunno if anyone here knows or would be interested but I stumbled on a Macro that is working wonders for me. Got the idea from when we had Thunder 3/Thunder 2 macros for Blackmage.

    /micon Jolt
    /ac Impact <t>
    /ac Jolt <t>

    Seeing as there is NO reason to not use impact over Jolt, this will use Impact every time it is up. If it can't it will use Jolt II, tested it out in a 70 dungeon with no errors or slow downs that I could see. You will get a constant error about "Cant cast during" but eh.
    Thanks, Rena. I'll give it a whirl.
    (0)

  4. #4
    Player
    IchiExorz's Avatar
    Join Date
    Jun 2017
    Posts
    150
    Character
    Ichi Exorz
    World
    Odin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by AlphaFox View Post
    By the way, dunno if anyone here knows or would be interested but I stumbled on a Macro that is working wonders for me. Got the idea from when we had Thunder 3/Thunder 2 macros for Blackmage.

    /micon Jolt
    /ac Impact <t>
    /ac Jolt <t>

    Seeing as there is NO reason to not use impact over Jolt, this will use Impact every time it is up. If it can't it will use Jolt II, tested it out in a 70 dungeon with no errors or slow downs that I could see. You will get a constant error about "Cant cast during" but eh.
    I haven't really used macros before, but I was wondering if there is a way to make the macro display the Impact icon when you have the prob ready or if thats impossible with the way macros work in this game?
    (0)

  5. #5
    Player
    Zorzi's Avatar
    Join Date
    Aug 2013
    Location
    ¯\_(ツ)_/¯
    Posts
    113
    Character
    Xania Zorzi
    World
    Diabolos
    Main Class
    Dancer Lv 90
    Quote Originally Posted by IchiExorz View Post
    I haven't really used macros before, but I was wondering if there is a way to make the macro display the Impact icon when you have the prob ready or if thats impossible with the way macros work in this game?
    If you mean the icon swaps between Jolt and Impact, it's impossible. However, you can do /micon "Impact", and it'll light up like usual when you have a proc (and appear greyed out when you don't.)
    (0)

  6. #6
    Player
    IchiExorz's Avatar
    Join Date
    Jun 2017
    Posts
    150
    Character
    Ichi Exorz
    World
    Odin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Zorzi View Post
    If you mean the icon swaps between Jolt and Impact, it's impossible. However, you can do /micon "Impact", and it'll light up like usual when you have a proc (and appear greyed out when you don't.)
    Oh thank you! At least that's more visually noticeable.
    (0)