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  1. #1
    Player
    FIN-RaZoR's Avatar
    Join Date
    May 2014
    Posts
    29
    Character
    Amasandji Urumet
    World
    Odin
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Hacchan View Post
    @Arkfrost
    Exactly how i felt. When i leveled my DRG it started to hit me hard that, GS at 35s kill the class; the loss of LS and Phle, were essential skill to keep the class feel like everything flow but now the class feel incomplete. Doing old content is a chore because we lost a massive chunk of damage and you feel even more like a slug.

    Also Mirage block you from using other skill for 1s despite the fact it's an OGC skill
    there's nothing wrong in our lvl 70 rotation... having that fifth combo makes up for lost phle and mirage dive for leg sweep.

    but for old content they could bring down lance mastery and mirage dive lvl

    and why do you use mirage dive instantly after jump/ssd? you could easily just wait to use 1 more GCD and use mirage dive after that without creating any clipping...
    (0)

  2. #2
    Player
    Hacchan's Avatar
    Join Date
    Aug 2013
    Location
    Yamete gomenasai
    Posts
    54
    Character
    Fei Soulstar
    World
    Lich
    Main Class
    Samurai Lv 90
    @FIN-RaZoR
    Never said im using mirage dive instantly after jump etc i just said that the skill lock down your skills for 1s compared to jump that just lock you in place but still allow you to tag an attack right after it. It shouldn't do that.
    The problem with the 5th combo is that it's uninteresting at best, it was much better and interesting to have rng place your attack instead of being fixed even more. Yes DRG is THE rotation dps class but that pushing thing a bit too far in my opinion.
    The rotation is just longer and feel slow, it's still relatively the same it's just the priority order changed quite a bit (being SSD => GS => jump if you want to keep everything tidy instead of GS whenever BoTD allow it and weave jump/ssd in your rotation as a free form way to pace your dps while now you have to be careful as when you use 'em) but it still feel.. wonky.. when playing it compared to others class you feel that they gimped us somewhere and it's hard to put a finger in it outside calling out on the long cd and wind up for nastrond.
    (0)
    Last edited by Hacchan; 06-28-2017 at 11:34 AM.

  3. #3
    Player
    FIN-RaZoR's Avatar
    Join Date
    May 2014
    Posts
    29
    Character
    Amasandji Urumet
    World
    Odin
    Main Class
    Dragoon Lv 70
    @Hacchan

    so thats what you meant. for me that is quitea opposite as i have problem with jump/ssd registering next attack instantly after using them like when i use jump and while i stop spamming the the buttons (jump is on ctrl + 6 and ssd on 6) it happens to register ssd also too early to cause clipping in GCD which wasn't too big problem in 3.x but now it makes me lose 1 mirage dive so i do prefer having that 0.5-1sec lockdown.

    and i like this new rotation better than 3.x there's no more mindlessly using all the cd when they come off cd but i'am not sure about the rng removal either.
    if we still had it it would be more fun but then you would have to be even more carefull with jump and ssd.
    and only the initial time to reach lotd is long and after that it's only 20-40sec at most so they could give us cd that gives us 4 eyes instantly and ala morn for lotd finale to make it feel more rewarding
    (0)

  4. #4
    Player
    Shamox's Avatar
    Join Date
    Feb 2014
    Location
    Distinguished Ultimate Nova Star Dragon
    Posts
    338
    Character
    Eagle Master
    World
    Moogle
    Main Class
    Ninja Lv 70
    Quote Originally Posted by FIN-RaZoR View Post
    only the initial time to reach lotd is long and after that it's only 20-40sec at most


    U wot m8

    Let's do a simple 30sc timeline with 1 jump every 30sc and 1 SSD every 60sc:

    - It's 0sc, we use SSD and Jump, 2 eyes.

    - 30sc, Jump, 3eyes

    - 60sc, Jump + SSD, we get 2 eyes here > we trigger LOTD between each, 1 eye.

    - 90sc, Jump, 2 eyes.

    - 120sc, Jump + SSD, 4eyes > LOTD, 0 eye.

    - 150sc, Jump, 1 eye.

    - 180sc Jump + SSD, 3 eyes.

    - 210sc Jump, 4eyes > LOTD, 0 eyes.

    - 240sc Jump + SSD, 2 eyes.

    - 270sc Jump, 3 eyes.

    - 300sc Jump + SSD, we get 2 eyes here > we trigger LOTD between each, 1 eye.

    And its repeating over and over.
    You will always have at least 60sc between each LOTD going up to 90sc.

    Far far away from your 20-40sc at most.
    (3)
    Last edited by Shamox; 06-29-2017 at 12:36 AM.

  5. #5
    Player
    FIN-RaZoR's Avatar
    Join Date
    May 2014
    Posts
    29
    Character
    Amasandji Urumet
    World
    Odin
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Shamox View Post


    U wot m8

    Let's do a simple 30sc timeline with 1 jump every 30sc and 1 SSD every 60sc:

    - It's 0sc, we use SSD and Jump, 2 eyes.

    - 30sc, Jump, 3eyes

    - 60sc, Jump + SSD, we get 2 eyes here > we trigger LOTD between each, 1 eye.

    - 90sc, Jump, 2 eyes.

    - 120sc, Jump + SSD, 4eyes > LOTD, 0 eye.

    - 150sc, Jump, 1 eye.

    - 180sc Jump + SSD, 3 eyes.

    - 210sc Jump, 4eyes > LOTD, 0 eyes.

    - 240sc Jump + SSD, 2 eyes.

    - 270sc Jump, 3 eyes.

    - 300sc Jump + SSD, we get 2 eyes here > we trigger LOTD between each, 1 eye.

    And its repeating over and over.
    You will always have at least 60sc between each LOTD going up to 90sc.

    Far far away from your 20-40sc at most.
    and when you reduce the LotD duration from that 60-90sec you're left with 30-60sec and because you're not able to to use jump/ssd/mirage dive in same instant it takes about 70sec to enter first LotD which reduces 10 more sec from that to 20-50sec so yeah... my guess was only slightly off
    (0)
    Last edited by FIN-RaZoR; 06-30-2017 at 03:42 AM.

  6. #6
    Player
    Gravton's Avatar
    Join Date
    Sep 2013
    Posts
    377
    Character
    Gravton Pentest
    World
    Diabolos
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by FIN-RaZoR View Post
    so in other words you're not using jump/ssd and mirage dive during LotD...
    It's literally in the post you copied.....- 60sc, Jump + SSD, we get 2 eyes here > we trigger LOTD between each, 1 eye.
    Meaning you get one eye, trigger LotD, then get another eye during LotD.

    Anyway, I think Mirrage dive and jumps should give eyes.
    (0)