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  1. #11
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Well my combos generally look like this...

    These can vary so obviously we go with the flow of the fight but in a general sense...
    Trash mobs:
    Contre Sixte
    Scatter until Guage is close to full (possibly Manification if theres time for it to refresh before the next boss mob)
    3 quick Enchanted Moulinets (Basically a quick 600 potency in Cone AoE, they are 3 quick attacks)
    Scatters again

    Opener Boss Mobs:
    Generally my guage is full by this point or mostly full, so I open with the Corps>Enbolden>full string of melee through Flare/Holy>Displace back out with a Fleche ender.

    But if I have to build the guage from scratch its...
    Fleche
    Accelerate
    Jolt II
    Aero/Thunder depending on which is lower
    Trading Jolt for VerFire/VerStone when its available (Secondary is Impact when up)
    Manafication At about half if its available
    Corps a Corps
    Embolden
    Enchanted Riposte
    Enchanted Zwerch
    Enchanted Redoublement
    Flare/Holy depending on circumstance
    (Might throw in Contra Sixte just for kicks if I know there will be no major adds, just for Damage)

    Originally I started with Spell Speed, but it doesn't drop the recast very far... so I've concentrated on Crit and Direct Hit with Det being the third.

    Generally in my parces with the 1300 Direct hit, its showing a 20% direct hit rate at 70th. Crit at 1300 isn't that high I think its only around 10-16%. So direct hit is having a large impact, and I suspect that Det will too.

    At present I've only done Sussano and Lakshimi, but I was top DPS in Lakshimi. Even higher than the BLM, but I suspect its because there is an ungodly amount of movement in that one and we're incredibly mobile. So likely RDM can end up in the top of Raid DPS too.
    (0)
    Last edited by Silverquick; 06-26-2017 at 05:39 AM.