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  1. #11
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by FallenWings View Post
    Oh 2.X series? You mean stay permanently in Shield Oath/Defiance and mash 123?
    When I talk about content I m obviously talking about what did matter, eg the current tier of content and BCOIL and second coil. Let me remind you that even in the 2.0 dungeons you could wipe and the duty could fail (especially in amdapor keep) if the tank didn't know what to do/where to tank the mobs.

    I remember a time when every single point of vitality did actually matter (As on titan or twintania) and when the challenge was to get aggro on adds before they wiped the raid (as an example, see the snakes on T5 or the mobs of T4). Even on encounters such as T7, what actually did matter was the ability to decide how to put the monsters and when. Your example is poorly chosen as ramuh may be one of the easiest boss of the 2.X series of patches.

    Also, no, players didn't magically get better in HW. HW had a lack of compelling mechanics for tank and the tanking gameplay was dumbed down for the role, and SE tried to compensate by over emphasizing the DPS aspect of the tanking classes.

    And, by the way, the fact that you have 1 or 2 combos on your class doesn't make tanking gameplay less/more interesting/harder.
    (2)
    Last edited by Stanelis; 06-25-2017 at 07:40 PM.