Results 1 to 10 of 54

Hybrid View

  1. #1
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by HyperSMB View Post
    Dungeons are a joke and always have been.

    The challenge from this game is from Savage and EX Trials. MSQ should NEVER impede anyone. What they do after the story is their business IMHO.

    MSQ is essentially FFXIV's "Easy Mode". It should be just that.
    There's a case to be made about having an increasing difficulty curve throught a game's story mode...
    Teaching the players to get better as they go along by requiring them to ever so slowly beat progressivly tougher challenges...


    I wonder what ffxiv would be like if the story was like that...
    (0)

  2. #2
    Player
    HyperSMB's Avatar
    Join Date
    Jun 2017
    Posts
    316
    Character
    Crystal Skye
    World
    Halicarnassus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by TaranTatsuuchi View Post
    There's a case to be made about having an increasing difficulty curve throught a game's story mode...
    Teaching the players to get better as they go along by requiring them to ever so slowly beat progressivly tougher challenges...


    I wonder what ffxiv would be like if the story was like that...
    Bad will still be bad. As soon as people find out the minimum they can do, many will do just that. To think otherwise is kind of silly.
    (0)

  3. #3
    Player
    DracotheDragon's Avatar
    Join Date
    Aug 2013
    Location
    Somewhere
    Posts
    1,645
    Character
    Asuka Kiyomi
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by TaranTatsuuchi View Post
    There's a case to be made about having an increasing difficulty curve throught a game's story mode...
    Teaching the players to get better as they go along by requiring them to ever so slowly beat progressivly tougher challenges...


    I wonder what ffxiv would be like if the story was like that...
    *points to FFXI* XD



    Quote Originally Posted by HyperSMB View Post
    Bad will still be bad. As soon as people find out the minimum they can do, many will do just that. To think otherwise is kind of silly.
    well then time to raise the bar, even if just by a bit. (ignoring the jump poitons for the moment) this is level 70, by now, players should understand the basics of there jobs and be able to play quite well or at least on a adaquite level. thats why people were asking for a hall of the intermediate, so people could learn harder battles and skills.
    (1)
    Last edited by DracotheDragon; 06-24-2017 at 09:03 AM.

    Sometimes you just got to have Some fun

  4. #4
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by DracotheDragon View Post
    well then time to raise the bar, even if just by a bit. (ignoring the jump poitons for the moment) this is level 70, by now, players should understand the basics of there jobs and be able to play quite well or at least on a adaquite level. thats why people were asking for a hall of the intermediate, so people could learn harder battles and skills.
    Job difficulty is different than raid/dungeon difficulty, the issue with this fight stems from player error and attitude, this fight requires near perfect execution in some areas, if a tank or healer goes down your chances of getting through it drastically decrease, it's essentially Thordan EX but with much much higher damage output, and given Thordan EX was among one of the most mechanical demanding fights of 3.X, the moment people see one or two wipes, they quit. Add the fact the new people who didn't preorder are getting in this area, the amount of cleared players running it vs new feels like 3:1.

    People arent going to clear this easily unless they get matched with people who have a understanding of the fight, or they realize this is all the mechs of other fights meshed together, and can properly communicate, but the likelihood of people properly communicating and having the right attitude in this game, is very rare so to speak.
    (1)
    Last edited by Jetstream_Fox; 06-24-2017 at 06:53 PM.

  5. #5
    Player
    Aronys's Avatar
    Join Date
    Dec 2014
    Location
    Nym
    Posts
    450
    Character
    Arty Highbrush
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Jetstream_Fox View Post
    this fight requires near perfect execution in some areas, if a tank or healer goes down your chances of getting through it drastically decrease
    You mean like every story dungeon ever?
    You are grasping at straws now.

    If you can't clear the final boss... git gud.
    (1)

  6. #6
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Aronys View Post
    You mean like every story dungeon ever?
    You are grasping at straws now.

    If you can't clear the final boss... git gud.
    Thordan, The Praetorium, Cape Westwind, Castrum Medridianum, Susano, Lakshmi, Bismarck, and Ravana, are a few fights that don't require both tanks and healers, and can be done via a solo method to complete, I can go further but I rather not embarrass you anymore, so I think you need to "git gud" and go back to learn your history of fights in this game.
    (0)
    Last edited by Jetstream_Fox; 06-25-2017 at 12:52 AM.

  7. #7
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Jetstream_Fox View Post
    Thordan, The Praetorium, Cape Westwind, Castrum Medridianum, Susano, Lakshmi, Bismarck, and Ravana, are a few fights that don't require both tanks and healers, and can be done via a solo method to complete, I can go further but I rather not embarrass you anymore, so I think you need to "git gud" and go back to learn your history of fights in this game.
    He was talking about dungeons - you're talking about trials. You know, dungeons - those things with only 4 people. If your one healer dies during a bossfight in a dungeon - how are chances to clear that fight? If your tank dies - how chaotic does the fight get?

    Trials are having that little bit of back up because you've normally got two of each role - but in a dungeon: you're the healer, you die, chances are its a wipe. Some trials might not require both tank and healer, but pretty much all dungeons need the one tank and the one healer there is to function properly. And thats what he was talking about - when you reach the final battle, specially as tank/healer, you should have went through several story dungeons that are indeed requiring you to pay attention.

    (I'll admit that doesnt hold totally true - as a main paladin I've healed through several bossfights during SB-dungeons because the healer died now...)
    (1)

  8. #8
    Player
    Aerowaffle's Avatar
    Join Date
    Jan 2015
    Posts
    260
    Character
    Isaac Direstone
    World
    Faerie
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Jetstream_Fox View Post
    Thordan, The Praetorium, Cape Westwind, Castrum Medridianum, Susano, Lakshmi, Bismarck, and Ravana, are a few fights that don't require both tanks and healers, and can be done via a solo method to complete, I can go further but I rather not embarrass you anymore, so I think you need to "git gud" and go back to learn your history of fights in this game.
    When that content was first released, I really doubt there were groups that would clear it without the tanks or healers.

    Right now? Sure. But now the people that enter the dungeon/trial is people who have run it plenty of times and are overgeared for the content.

    When I cleared the current final Trial in the MSQ almost everyone, including myself, were less than 10 iLvl over the min and it was their first time through it. It was rough, but we managed a clear with only 2 wipes, and both wipes we brought it down to 10%.
    (1)