Quote Originally Posted by SerahFarron View Post
WAR lost bloodbath which would have been a chunk of self healing with x6 decimates. WAR self healing was destroyed with 4.0, yeah we have Throb, EQ, IB, nerfed self heal with path giving less than 50% healing(it seems like a lot but its not), but PLD gained UNINTERRUPTIBLE casting, Clemency MP cost reduced, Clemency cast time reduced from 2.5s to 1.5s. Increased potency by 10 to EVERY combo, still have only 15% damage penalty, on top of HG and all the other shit they got. It's 2.0 all over again why even go WAR or DRK when PLD is a fucking god.
No one is saying wars should have lost or not lost blood bath.On the other hand as a war through all of 3.0 i rarely needed my healers ever in dungeon aoe packs, something I could never say about my paladin. More over the former clemency was near useless given it was easily interrupted and took an age and a day to heal, often landing only after your tardy healer had already topped you off. The potency increases are also silly to mention and underline a lack of understanding of how paladin dps stacked in 3.0. Xeno and others have already tested paladin vs war in 4.0 and early results from their streams show war is ahead still. The 15% damage penalty on Shield Oath is on a class that aso has no self sustained damage booster like Maim on War or Dark Side on DRK. It's also worth noting that Wars got a rather massive 5% damage increase in defiance in 4.0 that you are ignoring, as did darkside on DRK.

Lastly, checking your posting history, where were your complains for the last 2 years when Paladin were crap? Now that they are even or arguably better, you have a huge problem with it, but were fine when Warriors and Drk were gods? Hypocrisy.