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  1. #1
    Player
    Fernosaur's Avatar
    Join Date
    Jan 2016
    Posts
    711
    Character
    Hazel Korhonen
    World
    Hyperion
    Main Class
    Paladin Lv 80
    Clemency is an okay tool if you're in a dungeon and the healer dies. A PLD can carry a dead healer through a boss fight and keep everyone alive: the downside? PLD loses so much damage by doing this. By casting one Clemency, because of how it affects the Holy Spirit rotation and off-sets your combo rotations as well, you already lose quite a bit of DPS, but by spamming Clemency bc the healer is dead or whatever? Your damage output pretty much stops completely.

    In comparing to the other two tanks, and for the sake of it, to how Warrior was in HW: right now, PLD has to stop everything they are doing in order to heal others or themselves. Warrior in HW kept dealing ridiculous damage, self-healing for ridiculous amounts, and lost... literally nothing for it. There's no point of comparison. Yes, PLD is extremely flexible for situations gone awry rn, but that doesn't make them OP, since Clemency is still an undesireable skill to use optimally.

    If you're forced to use Clemency, it already means a lot of things have gone bad.
    (0)
    Quote Originally Posted by Lyth View Post
    In 3.x, Cover was useless and everyone wanted a gap closer. In 4.x, gap closers are useless and everyone wants Cover.

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Fernosaur View Post
    Your damage output pretty much stops completely.
    Dead tanks don't do DPS.
    Quote Originally Posted by Agrieus View Post
    Hell, if clemency is a trash tier skill, then so is shield bash.
    So is Steel Cyclone because it does less damage than Decimate, so is Inner Beast because it deals less damage than Fell Cleave, so is Equilibrium because it forces the WAR to be in Defiance...and so is Defiance, because it reduces your damage output
    (0)
    Last edited by Reynhart; 06-24-2017 at 05:14 PM.

  3. #3
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    Quote Originally Posted by Reynhart View Post
    So is Steel Cyclone because it does less damage than Decimate, so is Inner Beast because it deals less damage than Fell Cleave, so is Equilibrium because it forces the WAR to be in Defiance...and so is Defiance, because it reduces your damage output
    Order of magnitude. Steel Cyclone, Inner Beast still do damage. You are talking about a loss certainly but not a total loss. They also dont happen 1.5 seconds after you want them to occur as spells do. Moving in and out of defiance for a tank buster is also pretty moot, its 10 seconds of so to absorb a buster and then back to deliverance, all of it being OGCD.
    (1)

  4. #4
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Faytte View Post
    Moving in and out of defiance for a tank buster is also pretty moot, its 10 seconds of so to absorb a buster and then back to deliverance, all of it being OGCD.
    10 seconds of losing the damage buff from Deliverance, suffering the damage penatly of Defiance, and halving your beast gauge twice during the process...frankly, if you just need a 1200 potency heal to be thrown at you, it's better to let a PLD Clemency you than you popping Equilibrium...especially since, IIRC, Defiance only boost healing magic.
    (3)