Quote Originally Posted by Gramul View Post
HOW VERY IRONIC.

Look. I can understand where you're coming from.

Make the learning curve less of a cliff and more of a slope, but the thing is, a lot of people like the fact that it's a cliff.

Think of it like mountain climbing. Some mountains have paths for hikers and cliffs for climbers. With the path, everyone will eventually see the summit, but with just the cliffs, only those brave and daring enough will get the pleasure of seeing the view.

People want that opportunity. The chance to see something that requires a harsh climb.

Helicopters are GM's.
You don't scale Mount Everest as a greenhorn. :|

You start with say, Mount Hood, or Mount Rainier. Or hell, the Appalachians in the Eastern U.S., and work your way up. Some mountains even require you to have climbing training. The point is that you have to practice your way up to being able to beat him, rather than jumping straight into the hardest difficulty fight you can imagine, and then getting your arse mopped.

I think another element of what I am trying to say is that I don't learn very well when I repeatedly die to a boss, without the ability to learn the fight in a reasonable amount of time. I just don't have the time. I want to enjoy this game, really. I do. It just doesn't seem right when I've always had choice at my fingertips in nearly all of the MMO's and RPG's I've played in the past.