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  1. #1
    Player
    Gramul's Avatar
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    Eisen Gramul
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    Quote Originally Posted by SilvertearRen View Post
    I am SICK of rigid mentalities.
    HOW VERY IRONIC.

    Look. I can understand where you're coming from.

    Make the learning curve less of a cliff and more of a slope, but the thing is, a lot of people like the fact that it's a cliff.

    Think of it like mountain climbing. Some mountains have paths for hikers and cliffs for climbers. With the path, everyone will eventually see the summit, but with just the cliffs, only those brave and daring enough will get the pleasure of seeing the view.

    People want that opportunity. The chance to see something that requires a harsh climb.

    Helicopters are GM's.
    (3)

  2. #2
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    Quote Originally Posted by Gramul View Post
    HOW VERY IRONIC.

    Look. I can understand where you're coming from.

    Make the learning curve less of a cliff and more of a slope, but the thing is, a lot of people like the fact that it's a cliff.

    Think of it like mountain climbing. Some mountains have paths for hikers and cliffs for climbers. With the path, everyone will eventually see the summit, but with just the cliffs, only those brave and daring enough will get the pleasure of seeing the view.

    People want that opportunity. The chance to see something that requires a harsh climb.

    Helicopters are GM's.
    You don't scale Mount Everest as a greenhorn. :|

    You start with say, Mount Hood, or Mount Rainier. Or hell, the Appalachians in the Eastern U.S., and work your way up. Some mountains even require you to have climbing training. The point is that you have to practice your way up to being able to beat him, rather than jumping straight into the hardest difficulty fight you can imagine, and then getting your arse mopped.

    I think another element of what I am trying to say is that I don't learn very well when I repeatedly die to a boss, without the ability to learn the fight in a reasonable amount of time. I just don't have the time. I want to enjoy this game, really. I do. It just doesn't seem right when I've always had choice at my fingertips in nearly all of the MMO's and RPG's I've played in the past.
    (0)

  3. #3
    Player Alerith's Avatar
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    Alerith Rayneheart
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    Quote Originally Posted by SilvertearRen View Post
    You don't scale Mount Everest as a greenhorn. :|

    You start with say, Mount Hood, or Mount Rainier. Or hell, the Appalachians in the Eastern U.S., and work your way up. Some mountains even require you to have climbing training. The point is that you have to practice your way up to being able to beat him, rather than jumping straight into the hardest difficulty fight you can imagine, and then getting your arse mopped.
    But again, fighting him on a lesser setting isn't going to teach you anything. For that to work....well...it wouldn't. Ifrit would need the same amount of HP, Damage output, abilities, etc.

    If you scale a smaller mountain, you still have to be able to pull your entire body weight and deal with the very possible situation you could DIE.

    If you fight little Ifrit, you would still have to be able to take the full damage and manage your resources (HP/MP) and deal with the possible situation you could DIE.

    Karate is also a poor example because you need to learn technique and develop more as you go up in belt rank.
    In the Ifrit fight, you need to learn patterns and resource managment, something you can't do by dumbing him down.

    Quote Originally Posted by SilvertearRen View Post
    I think another element of what I am trying to say is that I don't learn very well when I repeatedly die to a boss, without the ability to learn the fight in a reasonable amount of time. I just don't have the time. I want to enjoy this game, really. I do. It just doesn't seem right when I've always had choice at my fingertips in nearly all of the MMO's and RPG's I've played in the past.
    Now you're asking for a game mechanic to be implemented specifically because it suits YOU.
    (2)

  4. #4
    Player
    Gramul's Avatar
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    Eisen Gramul
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    Quote Originally Posted by SilvertearRen View Post
    You don't scale Mount Everest as a greenhorn. :|

    You start with say, Mount Hood, or Mount Rainier. Or hell, the Appalachians in the Eastern U.S., and work your way up. Some mountains even require you to have climbing training. The point is that you have to practice your way up to being able to beat him, rather than jumping straight into the hardest difficulty fight you can imagine, and then getting your arse mopped.
    I believe that's what the climb to 50, and the 25 Ifrit fight are for.

    Besides, you can always try again.

    Quote Originally Posted by SilvertearRen View Post
    Actually, it can. Stress actually makes it harder for me to memorize things.
    There are two types of stress, Eustress and Distress.
    What you are describing is Distress. You need to convert your fear into excitement. Take control of your emotions. Remind yourself that failure is all part of the experience.
    (5)
    Last edited by Gramul; 10-31-2011 at 01:06 PM.

  5. #5
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    Quote Originally Posted by Gramul View Post
    I believe that's what the climb to 50, and the 25 Ifrit fight are for.

    Besides, you can always try again.
    The 25 Ifrit fight has a VASTLY different behavior pattern to the R45 fight. I see that as an invalid point.

    Quote Originally Posted by grandm View Post
    its your thread name that really gets me. dangerous to community? surely the more dangerous thing is boring content?. i bet most ppl that pick up a game want something to challenge them. if you want laid-back watch a film. if you want repetitive and boring get a job in a factory. when i do something , i want to go "yay i did that" not "thank you for giving me that"
    The topic has morphed a bit from the original post, but the intent of the title of the thread was to illustrate how divisive an encounter with a single difficulty mode can be. If you take the entire thread conversation into a single frame, you can really see just how divided people have become regarding the various topics of discussion at play here.

    And I don't see why you can't still celebrate fighting Ifrit on Hyper Mode when it's set to the highest difficulty, even if it has different difficulty modes. I have already specifically illustrated and addressed that point of contention already and you people keep missing it. The ability to beat ifrit on the highest difficulty mode is definitely something to celebrate.

    Beating IFrit on two-star difficulty mode is not cause for celebration, apart from saying, "Okay, I think I can take on three-star Ifrit now!"
    (0)
    Last edited by SilvertearRen; 10-31-2011 at 01:09 PM.

  6. #6
    Player Alerith's Avatar
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    Quote Originally Posted by SilvertearRen View Post
    The 25 Ifrit fight has a VASTLY different behavior pattern to the R45 fight. I see that as an invalid point.



    The topic has morphed a bit from the original post, but the intent of the title of the thread was to illustrate how divisive an encounter with a single difficulty mode can be.
    You mean "none at all"?

    You say the level 25 fight is invalid. So you want a higher level fight LIKE the level 50 fight, but not as "stressful"....which means it isn't like the level 50 fight, it's more like the level 25 fight.

    Either that, or you're asking for the level 25 fight with the same behaviors of the level 50 Ifrit which would accomplish......nothing the current level 25 couldn't accomplish.
    (1)

  7. #7
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    Quote Originally Posted by Alerith View Post
    You mean "none at all"?

    You say the level 25 fight is invalid. So you want a higher level fight LIKE the level 50 fight, but not as "stressful"....which means it isn't like the level 50 fight, it's more like the level 25 fight.

    Either that, or you're asking for the level 25 fight with the same behaviors of the level 50 Ifrit which would accomplish......nothing the current level 25 couldn't accomplish.
    I already described the kind of parameters I would like to see in a lower-difficulty version of the R50 fight...I'll repeat it here for your convenience: Same stats such as HP and defense, but with reduced DPS by like... 5% or 10%. That's it. Simple.

    Quote Originally Posted by Gramul View Post
    Then just play the fight over and over till you win.
    What if I only have one hour a week to spare for Ifrit? That's not enough time on average for me to learn the fight to be successful with it in a reasonable frame of time. That's precisely why I'm asking for a scaling difficulty - so we can acclimate to the fight, and then tackle him on the highest difficulty.
    (0)

  8. #8
    Player
    Gramul's Avatar
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    Quote Originally Posted by SilvertearRen View Post
    What if I only have one hour a week to spare for Ifrit?
    Oh, you mean like how I have only 4 hours out of the week to play the blasted game?
    Deal with it. It's what I do.
    (1)

  9. #9
    Player
    Gramul's Avatar
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    Quote Originally Posted by SilvertearRen View Post
    The 25 Ifrit fight has a VASTLY different behavior pattern to the R45 fight. I see that as an invalid point.
    Then just play the fight over and over till you win.
    (1)

  10. #10
    Player
    Treach's Avatar
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    Treach O-o
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    Malboro
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    Quote Originally Posted by SilvertearRen View Post
    The 25 Ifrit fight has a VASTLY different behavior pattern to the R45 fight. I see that as an invalid point.



    The topic has morphed a bit from the original post, but the intent of the title of the thread was to illustrate how divisive an encounter with a single difficulty mode can be. If you take the entire thread conversation into a single frame, you can really see just how divided people have become regarding the various topics of discussion at play here.

    And I don't see why you can't still celebrate fighting Ifrit on Hyper Mode when it's set to the highest difficulty, even if it has different difficulty modes. I have already specifically illustrated and addressed that point of contention already and you people keep missing it. The ability to beat ifrit on the highest difficulty mode is definitely something to celebrate.

    Beating IFrit on two-star difficulty mode is not cause for celebration, apart from saying, "Okay, I think I can take on three-star Ifrit now!"
    Congratulations! You just killed a nerfed ifrit that was 10k less hp and does 500 less damage on every attack! Now you can try to kill the 8k less hp ifrit that hits for 400 less damage on every attack!

    Or you could just stop blaming everything but your own skill and kill ifrit at the difficulty the developers wanted and designed. Seriously, scaling fights would be a huge waste of time and effort for devs. I don't think any of them could read this topic and take anything said seriously.
    (1)

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