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  1. #1
    Player
    Braneric's Avatar
    Join Date
    Mar 2016
    Posts
    28
    Character
    Braneric Gedslas
    World
    Gilgamesh
    Main Class
    Dragoon Lv 70
    Doesn't both Jump and SSD trigger Dive Ready?
    (0)

  2. #2
    Player
    Thandronen's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    237
    Character
    Thandronen Ranguemont
    World
    Ultros
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Braneric View Post
    Doesn't both Jump and SSD trigger Dive Ready?
    Not that I noticed. I was also fairly certain that I looked in the Action Text and did not see it there either but it does say that it does in the Job Guide. If that is the case and it works, then it is fine as is. I'll check it out for myself this evening.
    (0)

  3. #3
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Has an ok opener but the sustained looks a bit weak compared to other classes. I'd say DRG numbers are at the bottom now (only higher than MCH, BRD and maybe SMN).
    (0)

  4. #4
    Player
    LordMaitreya's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Jsun El
    World
    Gilgamesh
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Gallus View Post
    Has an ok opener but the sustained looks a bit weak compared to other classes. I'd say DRG numbers are at the bottom now (only higher than MCH, BRD and maybe SMN).
    You got some numbers on paper to back that up or is it just feelings?
    (2)

  5. #5
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,260
    Character
    Vermilion Rose
    World
    Phantom
    Main Class
    Summoner Lv 100
    Quote Originally Posted by LordMaitreya View Post
    You got some numbers on paper to back that up or is it just feelings?
    Feelings mostly... I don't have actual data, but I have DRG at 70 and I've been practising the rotation for days now, as well as playing dungeons with it. I have a very hard time keeping up with ninjas or blms, and I'm completely trashed by good red mages. Samurais...as ironic as this may sound I haven't come across many, and monks do not seem to exist, so I don't know how DRG compares to those 2.
    It might sound like I'm not playing DRG properly, and while I'm sure there are a few things I could do to squeeze in a bit more damage, I've been lots of hours in the dummy and I know my kit pretty well.

    Also, dragon sight is very inconvenient. As someone else mentioned, you should be able to just cast it and let it buff the nearest player.
    (1)
    Last edited by Gallus; 06-22-2017 at 02:27 AM.

  6. #6
    Player
    caponesavage's Avatar
    Join Date
    Jun 2014
    Posts
    106
    Character
    Lord Capone
    World
    Brynhildr
    Main Class
    Dragoon Lv 70
    In a perfect dungeon run i find goon to be quite decent. My only issue as some mentioned is Dragons Eye stacks. Not on boss fights mind you but during the trash mobs. Optimally there would be no break between mob pulls allowing you to constantly refresh BotD and keeping any Dragon Eyes you might have gotten from Mirage Dives during those pulls. Sadly this hardly happens even when using BotD and adding 15 seconds again to keep the timer going sometimes isnt enough. Considering that Geirskogul and Nastrond are straight line aoe it would be nice to be able to use it on mobs as well as during boss fights.
    (0)

  7. #7
    Player
    Tharne's Avatar
    Join Date
    Aug 2015
    Posts
    120
    Character
    Vaida Tharne
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by caponesavage View Post
    In a perfect dungeon run i find goon to be quite decent. My only issue as some mentioned is Dragons Eye stacks. Not on boss fights mind you but during the trash mobs. Optimally there would be no break between mob pulls allowing you to constantly refresh BotD and keeping any Dragon Eyes you might have gotten from Mirage Dives during those pulls. Sadly this hardly happens even when using BotD and adding 15 seconds again to keep the timer going sometimes isnt enough. Considering that Geirskogul and Nastrond are straight line aoe it would be nice to be able to use it on mobs as well as during boss fights.
    And when you AoE you can't really keep BotD up anyway. Maybe they could make Sonic Thrust add 5sec to BotD, that way you don't gain a lot of time but it will not fall off either.
    (3)

  8. #8
    Player
    FIN-RaZoR's Avatar
    Join Date
    May 2014
    Posts
    29
    Character
    Amasandji Urumet
    World
    Odin
    Main Class
    Dragoon Lv 70

    was hoping more but still better than expected

    in short rotation stays very similar to old lvl 60 rotation but instead of managing BotD you're taking care of GotFB which is supricingly fun; definetly better than only BotD.

    but it does take very long time at start to build all of those 4 GotFB stacks and could be made significantly shorter and if i remember correctly that was also the case with summoners and their dreadwyrm trance in start of HW.

    i wish that SE would give ring of thorns back and un nerf doom spike;
    and then have sonic thrust as 2 different combo finisher with potency of 170 from ring of thorns while increasing BotD and potency of 200 from doom spike but that would probaply end for too much AoE dps at that point.
    also i'd like to get ala morn and wyvern pet with mini akh morn since summoners already have bahamut and akh morn.
    (0)

  9. #9
    Player
    FIN-RaZoR's Avatar
    Join Date
    May 2014
    Posts
    29
    Character
    Amasandji Urumet
    World
    Odin
    Main Class
    Dragoon Lv 70
    p.s. for all of you who have said how mirage dive clips GCD and having animation lock!?! why you keep using it instantly after jump or spineshatter dive.

    p.s.s. only problem i see with with dragon sight is if you use it on someone and they start running away from you, it's easy and fun to use once you learn it.

    p.s.s.s. also i'am easily able to compete with all other dps, exept skilled SAM ofc but they have their own shenanananakins
    (0)

  10. #10
    Player

    Join Date
    Jan 2014
    Posts
    8
    Overall I like the new stuff, rotation feels smooth, Mirage Dive is cool, it is more damage bonus on a jump than Power Surge is, and it works on every jump skill that isn't DFD.

    My two bones to pick with the class are Dragon sight, which needs to be microed to be even useable, and it still fails sometimes and LotD which feels lackluster. Nastrond is a good skill, but getting only the nastrond as a reward for getting in LotD doesn't feel enough for all the time that it takes to build it up. Would be great to have a minor damage buff during it, or have it buff FC or WT or something among these lines to make it more rewarding, and make it so DRG isn't the weakest melee DPS damage-wise.
    (2)

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