Life of the dragon takes too long to activate from the opening of the fight. About 70 seconds. This could be alleviated by letting DFD proc Dive Ready too.

Dragon Sight is clunky to use in the middle of a rotation because targeting is not intuitive without a macro, which is also clunky. On paper it looks good, being able to buff an ally of our choice. Kind of like Cover or Clemency. But it takes a sec to target the player of our choice. I wish it would just target the nearest player so we can target ourselves by being on top of them and letting the game decide who gets the eye.

Also, animation lock on Mirage Dive sucks. It should allow for completely unrestricted movement, like Geirksogul or Nastrond.