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  1. #1
    Player
    Areic's Avatar
    Join Date
    Mar 2015
    Posts
    170
    Character
    Areic Davrun
    World
    Balmung
    Main Class
    Marauder Lv 90
    A charge without cost would be a little crazy for some higher end content mobility wise. It's not supposed to initiate a fight, it's meant to get you back into it. This is mostly an ability which is gonna be used during boss fights to get you right back in after you have to run from an aoe or something. Or in PvP to keep up with players due to our lack of a stun
    (2)

  2. #2
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    So an extremely situational and mostly useless ability.

    I know it's not meant to initiate a fight, it's useless for it as it stands, obviously. The number of AoEs that are large enough that I would find the waste of BG (assuming you had any at that precise time) is extremely limited. If this is only going to be actually useful in PvP, then make it a PvP action and give us something useful at 62.

    Wasting 20 BG on this instead of just walking back in and use that same BG for an Upheaval is almost always just going to be a terrible use of BG.
    (1)

  3. #3
    Player
    Areic's Avatar
    Join Date
    Mar 2015
    Posts
    170
    Character
    Areic Davrun
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Ogulbuk View Post
    So an extremely situational and mostly useless ability.

    I know it's not meant to initiate a fight, it's useless for it as it stands, obviously. The number of AoEs that are large enough that I would find the waste of BG (assuming you had any at that precise time) is extremely limited. If this is only going to be actually useful in PvP, then make it a PvP action and give us something useful at 62.

    Wasting 20 BG on this instead of just walking back in and use that same BG for an Upheaval is almost always just going to be a terrible use of BG.
    Not really, it is damage and it will get you back in quicker than running, especially if you're main tank and you wanna be back on the mob asap.

    And a lot of our skills are situational, shake it off is gonna be 100% situational, half our cross classes are situational. Not everything we get will be a use this 75-100% of the time. It's a cool skill, just gotta find a way to work it in at the appropriate time
    (0)

  4. #4
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    It's 100 potency. You may as well tomahawk while running back in, since Tomahawk is 130 potency and wont waste your BG.

    And when I say situational, I mean overly so. The fights that have such large AoEs are way too few.

    You may find situations where you find it useful (not a complete waste,) but it will always be the inferior use of BG.
    (5)

  5. #5
    Player
    dragonseth07's Avatar
    Join Date
    Aug 2016
    Location
    Manhattan Beach
    Posts
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Ogulbuk View Post
    It's 100 potency. You may as well tomahawk while running back in, since Tomahawk is 130 potency and wont waste your BG.

    And when I say situational, I mean overly so. The fights that have such large AoEs are way too few.

    You may find situations where you find it useful (not a complete waste,) but it will always be the inferior use of BG.
    Maybe I'm just being dumb here, but Onslaught is an Ability, not a Weaponskill. So you can Tomahawk then weave Onslaught in situations like that.

    Hell, you could even use it on pull by doing Tomahawk then weaving Infuriate and Onslaught before going into your aggro combo.
    (1)

  6. #6
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Areic View Post
    A charge without cost would be a little crazy for some higher end content mobility wise. It's not supposed to initiate a fight, it's meant to get you back into it. This is mostly an ability which is gonna be used during boss fights to get you right back in after you have to run from an aoe or something. Or in PvP to keep up with players due to our lack of a stun
    This is what I use it for and trash so I don't risk moving them out of Shadowflare and other ground AoE's, I'm actually using it more than I figured I would. Then again I always seem to have a lot of my beast gauge to burn through.

    Quote Originally Posted by dragonseth07 View Post
    Maybe I'm just being dumb here, but Onslaught is an Ability, not a Weaponskill...
    That is a good point, at least for me. if you're forced out due to AoE you can charge back in, gain enmity and not break your combo to finish things off. Depending on the AoE thought I guess it might be better to throw your axe a few times instead. Still so far to get to Maim debuff, forced out and rush back in to finish off my combo is nice.

    Quote Originally Posted by konpachizaraki View Post
    i don't think the players should hold off anything, because if they don't complain SE won't know something is wrong...
    I know I come in as a green leaf tank in general but I sailed my way over the salty seas from WHM and SMN grotto! Fair warning, before you start to complain you need to make it clear what you want as an alternative. The mages complained about not wanting that evil stance dancing. Solution was given. Summoners hated the egi's and wanted to bring out an actual primal. Solution was given, but in both scenarios a lot of needed things were neglected or implemented because they weren't clear on their message. My people still struggle to this very patch. /nod.

    You're absolutely right, complain away just be sure to do it right. Good luck to you all though, you all know better so I'll trust your judgement to SE!

    Quote Originally Posted by Baci View Post
    Are you serious? A charge without cost would be crazy where? Please enlighten me what Plunge is then
    It's not, but it would have to be adjusted. Much like everything else in this game if you get something you give something else up. I personally like it how it is, both of them. If anything the DRK move could benefit from a quick Increased enmity boost...or not.
    (0)
    Last edited by Leigaon; 06-20-2017 at 03:27 AM.

  7. #7
    Player
    Baci's Avatar
    Join Date
    Aug 2013
    Posts
    245
    Character
    Baci Asciar
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Areic View Post
    A charge without cost would be a little crazy for some higher end content mobility wise. It's not supposed to initiate a fight, it's meant to get you back into it. This is mostly an ability which is gonna be used during boss fights to get you right back in after you have to run from an aoe or something. Or in PvP to keep up with players due to our lack of a stun
    Are you serious? A charge without cost would be crazy where? Please enlighten me what Plunge is then
    (9)

  8. #8
    Player
    Areic's Avatar
    Join Date
    Mar 2015
    Posts
    170
    Character
    Areic Davrun
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Baci View Post
    Are you serious? A charge without cost would be crazy where? Please enlighten me what Plunge is then
    DRK also didn't have the stupid damage we did before stormblood, honestly their leap should cost some of their gauge now, though they're on a 30 second CD when ours is 15. We're fairly well off, we're durable, do huge dps for a tank, we shouldn't have easy access mobility on top of that. ( Though from what I understand PLD is gonna be wrecking our DPS with current theorycraft numbers, but we'll have to wait and see. ) It's first week of release, lets wait and see where numbers/power is before calling it a joke. I personally will love it for charge/gathering adds during trial fights
    (0)

  9. #9
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Areic View Post
    A charge without cost would be a little crazy for some higher end content mobility wise.
    But DRK has Plunge?
    (5)

  10. #10
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Areic View Post
    A charge without cost would be a little crazy for some higher end content mobility wise. It's not supposed to initiate a fight, it's meant to get you back into it. This is mostly an ability which is gonna be used during boss fights to get you right back in after you have to run from an aoe or something. Or in PvP to keep up with players due to our lack of a stun
    You mean like Plunge? :P

    Onslaught right now is completely worthless. It's a DPS loss in any situation due to the Beast Gauge cost and it's laughably weak. Basically, take it off your hotbar after you're done messing with the animation. Even in a knockback scenario, I'm never going to interrupt a Fell Cleave combo for really weak gap closer nor would I want to waste BG when I could be using Decimate/Steel Cyclone.
    (5)

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