Quote Originally Posted by Mishakai View Post
Honestly, the Armory system is the absolute LAST thing I want SE to touch. I'd rather them fix things that are obviously a decade behind the curve in MMO technology than change things that may very well be "next generation" and completely misunderstood.
That's arguably the first thing they need to touch. The armoury in essence is the weak link in any proposal to fix things. It's inherent idea of flexibly is flaws beyond a few patches.

This is how it currently works:
"OK who wants to tank?"
"I do" equips proper skill combination -tanks monster
everyone else /sit

Ok who wants to DD? 10 spots
-people equip skil combos BR spots
/sit

Whether you're a arc or a glad or anything doesn't matter, because it takes 3 seconds to leave the party and become that role. Everyone is the exact same you are sitting in the side lines or doing something anyone else can do.

Arguably the only real role that is unique at this point is the healer, since only DoM can AoE. and Arc only because of AoE range.

It's basically a clone wars. Just because you have roles doesn't make you any more special. /leave party /join party is all that seperate everyone.

The armory system breeds clones basically. You are role outsourced at the drop of a dime, because anyone can be anything simply leaving a party.

A system combination on top of another combinations only makes that 3 second /leave party into 10 seconds /leave party.