If you can't see the difference between learning and knowing your job and learning and knowing mechanics then it's not my problem.
I was talking about both and you are focusing on one. OK. You tell me how somebody can learn to work properly at their job so they can run dungeons while only having real in game experience running FATEs?
Because it's not hard to learn a rotation. It's so simple it's amazing you still can't grasp it.
It's not just rotations, though. There's bard buffs for example, when to use what. And then there's timing and positioning. Granted, you can do decently without thinking too much about those.
And while I personally don't understand why you'd want to experience SB's storyline without knowing what happened in ARR/HW, I get that everyone's tastes are different and some people just don't care for the story at all.
The only thing that worries me here is that this might attract a certain WoW crowd this game could really do without (and since this sentence might be misunderstood, no I'm not talking about WoW players in general, just certain ones that annoyed everyone else).
You mean learn mechanics. The same way everyone does. By doing the dungeon and learning mechanics, but that doesn't mean they don't know how to work their job properly. Or are you saying you don't know your job rotation, skills and workings because you haven't experienced mechanics?
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.