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  1. #11
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by akaneakki View Post
    So in another thread where someone said yoshi said healers dont need to dps, you defended him, now it's the opposite. Then now, this guy shows you a screenshot from a game master you can kick others from having different play style. First of all, since I'm back on the pc let me correct your post from earlier:
    Because he can not endorse people hacking the game since it's against the ToS. Believe me when I say that any time "you" as the official word of god on some project says something that gets misinterpreted, can be the difference of millions of dollars in lawsuits from people getting their account terminated because they thought Yoshi-P was secretly approving something. In customer service, if you can't find it in the ToS, it doesn't exist, the customer is wrong or right entirely by how it is worded.

    Much like other MMORPG games, if you use tools on the game, don't ever mention the name of the tools, the websites they are available on, or post any screenshots or video to youtube with such tools running otherwise you're on a one-way trip to ban-town. Have you noticed how many times "temporary ban" shows up in the ban reports?
    http://na.finalfantasyxiv.com/lodest...9e80c6b37a8c65



    Quote Originally Posted by akaneakki View Post
    1: No, just no, that will mean zero trust me on this. If you have a premade they would obviously wreck your pug group by a mile, unless that pug group itself is bad or not as good as other premades.
    2: Sure why not, it's called speedkills already on fflogs. People compete againt's each other on there to see whos fastest, again, silly to put up, since you and others many times said speedkill shouldn't be a thing as long shit dies before the actuall timer goes out.
    3: 33% dps? From dps? You can't be serious. Overhealing sure, then again healing shouldn't be 100%, that already means overhealing. Healing a tank who has 95% HP while you could spank regen on and it be done already. So yet another silly thing. While you at this, might as well show how many times you miss healing the group and how much uptime you also had on lets say regen, since its the most powerful spell on whm. Tanks will obviously tank the adds, but you say the dps and healers have no aggro here, are you like expecting them to have 0% on the aggro meter? There has been times where DPS do massive dmg on tanks who clearly been with bad people and kicked those dps out for ripping the aggro from them in roulettes (actually happened to me few times on smn too lol)

    Why not make it simple and do like pvp, you show who did most end of the run and that's it. Should just add overhealing there as well, so if a healer has like stupid amount of medica spam that is already overhealing by a mile.
    This was a suggestion to "throw a bone" to give players an idea of what they should be shooting for by comparing their previous run and world average, especially to those that are just panic button mashing instead of watching for mechanics. If you just give them numbers, then they will be a **** measuring contest with other players.



    Quote Originally Posted by akaneakki View Post
    Why not make it simple and do like pvp, you show who did most end of the run and that's it. Should just add overhealing there as well.
    Because in PvP, you are not in competition with the boss monster, you're in competition with other players.

    Quote Originally Posted by akaneakki View Post
    Look, I will give it to you, you are willing to fight for your arguements which is totally fine and it's why we have the forum here. But c'mon. First of all I said earlier, I had enrage in a9s with echo with a group of 270's. I had enrage in normal a8 at 66%. You tell people we shouldn't think about dmg. This game has fights where you need to whoop ass to get things killed. You are ignoring 90% of the base mechanics in the game by saying we shouldn't care about dmg.
    I think you, like a few other people think I just post this stuff to troll, hence a bunch of you people keep following me thread to thread trying to shut me up for challenging "the meta"

    Look I get that the raiders want a better feedback mechanism, but that mechanism is overkill for most of the content, and when raiders start pushing their guns in casual players faces to "do it my way or get kicked" it makes people not want to keep playing the game over that one experience with the person who acted like a 10 year old not wanting to share their sandbox.

    The Savage content is clearly designed to be played "good", not "sloppy" which is how some people choose to play the regular content. If all it took to complete any Savage raid was a set of macros for each phase, you bet people would be telling players to use the macro or get kicked.
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    Last edited by KisaiTenshi; 06-15-2017 at 08:57 PM.